Hello again ..

I have an issue with the update of my sprites.
I pasted a small sample that reproduce my problem here:
http://pastebin.com/KrajS6RX

I set 3 ways of changing the mask of my_sprite.

1- user can click on the sripte, it reduce the mask width => it works
well

2- user can press a key on the Layer, the layer use a
pyglet.event.EventDispatcher to push an event, my_sprite receive it =>
it works well too !

3- I go a thread, in my pyglet.event.EventDispatcher that push an
event every 5s. my_sprite receive it, but does not update itself in
the window.
I tried to add the self.draw() instruction, but got an error:
GLException: invalid operation

Any idea ?
If I move the mouse over the window, I got clean refresh, even for
-3-. I would like to have the same, but without moving the mouse
around!

thanks

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