Hello,

Here is a small code sample that create 3 sprites.
http://pastebin.com/wWs0gbEE

It uses PIL to create the png.
Should run the script twice to get the png in pyglet path.

The idea is to add a Sprite to a Layer.
That Sprite is fully transparent (from alpha_red.png).
Then, in that Sprite, I add another small sprite (a green square).

If the window is enough big, I can see a thin edge of my transparent
Sprite.
If the window is smaller (like 400x400), I do not see it.

Any idea how to solve that ?

thank you !

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