Hello,

When I have several scene in cocos.
Should I create all of them at start, if possible, and simply play
with the director.replace() ?
Or is it recommanded to create a scene when needed, destroy it when
pushing a new one, and the re-create it if necessary ?

I used to create them all at start. But, then, even if a new scene is
running, another one receives the mouse event (layers or sprites).

Thanks!
Philippe

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