I'm putting together a pair of InstantActions to solve the problem
where you want to change Scenes after the action completes. I'm
calling the ScenePop and SceneReplace.

ScenePop works like a charm.

SceneReplace, on the other hand, does not. It thows an error about a
deepcopy failing when I try to pass in the scene I want to replace the
current one with. Honestly, I'm not sure why it would need a deep copy
in this case rather then just passing a reference (is there a way to
force that behavior?),

I'm using Cocos2d 0.5 and Python 2.6.6

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