Claudio:
Thanks for your help, you definitely got me thinking about what might be 
wrong there. I re-wrote those loops to give them a more accurate variable 
names which made the logic easier for me to wrap my head around.

Essentially I think I had messed up the RectCell() creation and was 
swapping the x and y there, causing the map to be rendered incorrectly. 
Here's better code:

http://pastie.org/5059409

Thanks!

On Sunday, October 14, 2012 10:11:36 AM UTC-4, TooMuchPete wrote:
>
> Possibly, but the console is reporting the correct width and height, so it 
> doesn't match up one way or another, right?

-- 
You received this message because you are subscribed to the Google Groups 
"cocos2d discuss" group.
To view this discussion on the web visit 
https://groups.google.com/d/msg/cocos-discuss/-/FajotShAU7gJ.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/cocos-discuss?hl=en.

Reply via email to