On Thu, Mar 21, 2013 at 12:53 AM, Jason Spittel <[email protected]>wrote:
> Hi Claudio, > > Thanks for your help as always. First attachment is a screen shot of the > cattleskull (the white and black thing) down on the right side of the > screen showing artifacts. > > And the second attachment is the actual PNG that's used. > > > > The grey borders close to the skull are interpolation artifacts, and the explanation and possible workarounds can be seen in the two threads I cited previously. The short grey vertical line up and left from the left horn is probably a bleeding from another texture in the same atlas, you can see by example http://groups.google.com/group/pyglet-users/browse_thread/thread/3bd2c1064904e3be/f65e7aaeeb9eb6b1 or google pyglet atlas transparent border -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/cocos-discuss?hl=en. For more options, visit https://groups.google.com/groups/opt_out.
