When I try to import cocos.particle_systems I get the following 
exception pyglet.gl.ContextException: Unable to share contexts.

I do not even use any code from the import or anything else involving 
particle systems, I simply import the module and then I get this exception.
I even had a look at the code in particle_systems.py and I couldn't find 
anything that would cause this. I further tried to block the import of 
particle.py from there but for some reason that  had zero effect.

The full error is:

Traceback (most recent call last):
>   File "run_game.py", line 10, in <module>
>     main.main()
>   File "main.py", line 211, in main
>     director.init(width=1280, height=720, caption="Planet Eater")
>   File 
> "C:\Python27\lib\site-packages\cocos2d-0.5.5-py2.7.egg\cocos\director.py", 
> line 295, in init
>     self.window = window.Window( *args, **kwargs )
>   File "C:\Python27\lib\site-packages\pyglet\window\win32\__init__.py", 
> line 131, in __init__
>     super(Win32Window, self).__init__(*args, **kwargs)
>   File "C:\Python27\lib\site-packages\pyglet\window\__init__.py", line 
> 559, in __init__
>     self._create()
>   File "C:\Python27\lib\site-packages\pyglet\window\win32\__init__.py", 
> line 261, in _create
>     self.context.attach(self.canvas)
>   File "C:\Python27\lib\site-packages\pyglet\gl\win32.py", line 263, in 
> attach
>     super(Win32ARBContext, self).attach(canvas)
>   File "C:\Python27\lib\site-packages\pyglet\gl\win32.py", line 208, in 
> attach
>     raise gl.ContextException('Unable to share contexts')
> pyglet.gl.ContextException: Unable to share contexts

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