When I try to import cocos.particle_systems I get the following
exception pyglet.gl.ContextException: Unable to share contexts.
I do not even use any code from the import or anything else involving
particle systems, I simply import the module and then I get this exception.
I even had a look at the code in particle_systems.py and I couldn't find
anything that would cause this. I further tried to block the import of
particle.py from there but for some reason that had zero effect.
The full error is:
Traceback (most recent call last):
> File "run_game.py", line 10, in <module>
> main.main()
> File "main.py", line 211, in main
> director.init(width=1280, height=720, caption="Planet Eater")
> File
> "C:\Python27\lib\site-packages\cocos2d-0.5.5-py2.7.egg\cocos\director.py",
> line 295, in init
> self.window = window.Window( *args, **kwargs )
> File "C:\Python27\lib\site-packages\pyglet\window\win32\__init__.py",
> line 131, in __init__
> super(Win32Window, self).__init__(*args, **kwargs)
> File "C:\Python27\lib\site-packages\pyglet\window\__init__.py", line
> 559, in __init__
> self._create()
> File "C:\Python27\lib\site-packages\pyglet\window\win32\__init__.py",
> line 261, in _create
> self.context.attach(self.canvas)
> File "C:\Python27\lib\site-packages\pyglet\gl\win32.py", line 263, in
> attach
> super(Win32ARBContext, self).attach(canvas)
> File "C:\Python27\lib\site-packages\pyglet\gl\win32.py", line 208, in
> attach
> raise gl.ContextException('Unable to share contexts')
> pyglet.gl.ContextException: Unable to share contexts
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