> After that, a fire prof install for 2.7 is > 1. get the pyglet 1.2alpha download or the repo clone > 2. copy (only) the pyglet dir from there to your > c:\python27\Libs\site-packages >
It worked. It's unclear to me what caused the confusion. Regarding the original question about fps: I managed to get a constant 60 by using vsync=False, pg.clock.set_fps_limit(30) and a pg.clock.tick() in one of my draw() functions. It's an inelegant workaround, but seems to work. Strangely, the showFPS seems to be double of whatever I set fps_limit as. -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/cocos-discuss?hl=en. For more options, visit https://groups.google.com/groups/opt_out.
