On Thursday, June 6, 2013 12:24:39 AM UTC-3, Claudio Canepa wrote: > > Yeah, after > svn revert -r 1225 > the actor don't tunnels. > My current hypothesis is that the fix uncovers other(s) bugs. > Oh, well. >
Oh, there I see it. But it doesn't happen with my version: math.ceil((x2 - ox + 0.0) / self.tw) And as I said earlier, it is just as fast. -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/cocos-discuss?hl=en. For more options, visit https://groups.google.com/groups/opt_out.
