On Tue, Nov 12, 2013 at 12:39 PM, Mikolaj <[email protected]> wrote:

> I was going to ask how to hack a resizeable color layer, but I think I
> managed to patch it together just by guessing. I needed this for creating a
> visible box for in game selection.
>
> class ResizeableCL(ColorLayer):
>
>     # resize is called from on_mouse_drag
>     def resize(self, dx, dy):
>         self.width += dx
>         self.height += dy
>
>     def draw(self):
>         x, y = self.width, self.height
>         ox, oy = 0, 0
>         self._vertex_list.delete()
>         self._vertex_list = self._batch.add(4, pyglet.gl.GL_QUADS, None,
>


I would do:
    + The initial vertex list created and stored in on_onter, like in
ColorLayer
    + The same draw as in ColorLayer
    + resize *updates* the vertex list
           self._vertex_list.vertices = ...

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