Setting *resizable=True* for the director creates strange scaling issues with particle systems.
I've attached some screenshots to demonstrate. The particle system is in the top right. It seems that the size of the particle textures does not scale with the window. *Window - Normal size:* <https://lh3.googleusercontent.com/-ax1pby-RJ1M/UqCMFCBKe5I/AAAAAAAAAE4/vIrt55NjbRE/s1600/no_scale.PNG> *Making the window smaller:* <https://lh6.googleusercontent.com/-qzRNHXYE5sc/UqCMJpo3C5I/AAAAAAAAAFA/dFS7oxOP7lU/s1600/scaled_in.PNG> *Making the window bigger:* <https://lh6.googleusercontent.com/-fETBnRZRoOg/UqCMVlcrfsI/AAAAAAAAAFI/UFA5_7wICT0/s1600/scaled_out.PNG> -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/cocos-discuss. For more options, visit https://groups.google.com/groups/opt_out.
