Setting *resizable=True* for the director creates strange scaling issues 
with particle systems.

I've attached some screenshots to demonstrate. The particle system is in 
the top right. It seems that the size of the particle textures does not 
scale with the window.

*Window - Normal size:*

<https://lh3.googleusercontent.com/-ax1pby-RJ1M/UqCMFCBKe5I/AAAAAAAAAE4/vIrt55NjbRE/s1600/no_scale.PNG>

*Making the window smaller:*

<https://lh6.googleusercontent.com/-qzRNHXYE5sc/UqCMJpo3C5I/AAAAAAAAAFA/dFS7oxOP7lU/s1600/scaled_in.PNG>
*Making the window bigger:*

<https://lh6.googleusercontent.com/-fETBnRZRoOg/UqCMVlcrfsI/AAAAAAAAAFI/UFA5_7wICT0/s1600/scaled_out.PNG>

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