And I forgot to mention that if all we want to do is launch one action 
without any repetitions, the easiest is to make self.do(my_action) in the 
__init__ method directly. The action will only run when on_enter is 
executed and will pause whenever on_exit is executed. So during a 
transition, the action will start as its on_enter method will be called. 
Then when the transition finishes, its on_exit method is called and its 
on_enter method is again called as the scene becomes the active scene. So 
the action seems to carry on naturally.

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