Hi Claudio,

I've been away from cocos/pyglet for a while now, but I've jumped back
in over the weekend to play with some ideas I've had. Unfortunately,
I've run into some issues in the cocos codebase and, compounded,
they're making life a little painful.

- I ran into an issue in the tiles code that's a single-line change to
fix (improve property lookup on map cells), and also I wanted to fix
compatibility with the current master pyglet sprites (pyglet dropped
the _scale attribute)
- In doing so, I merged upstream cocos from you, but ran into a
problem that the tiles code had been transformed from CRLF line
terminators to just LF (yay!). That meant my patch merge was tricky,
but doable, no problem.
- But now I'm looking to submit a PR for those changes, and another
file has also been transformed and I'm out of sync again, so the PR is
much broader than it should be. I'm going to reset my clone (not sure
how, merging your upstream hasn't completely resolved everything, I
might need to delete and re-clone).

Looking at the cocos codebase there's a mix of CRLF and LF files in
there. Before I look at resetting my clone of the repos and redoing
the above patches, I wonder whether you'd be open to normalising the
CRLF/LF mix in the repository?


     Richard

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