You should take a look around pyglet instead cocos2d for fps limitation. Answer example: https://stackoverflow.com/a/14735825/801924
Le dimanche 17 décembre 2017 18:31:08 UTC+1, smallrice388 a écrit : > > I am new to use cocos 2d python and I face a problem now: I want to limit > the FPS below 30, but it seems that the python cocos2d framework doesn't > provide the interface to limit the FPS. Does anyone know how to solve > this problem? Thanx in advance! > > My code framework is as follow: > > # -*- coding: utf-8 -*-import cocosimport pygletfrom cocos.actions import > *from cocos.director import *from cocos.scene import *from game_controller > import *import common > def main(): > #initialize director > director.init( width=common.visibleSize["width"], > height=common.visibleSize["height"], caption="Flappy Bird") > > #turn off display FPS > #director.show_FPS = True > > #run > gameScene = Scene() > game_start(gameScene) > > if director.scene: > director.replace(gameScene) > else: > director.run(gameScene) > > -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/cocos-discuss. For more options, visit https://groups.google.com/d/optout.
