If scrolling a single image will do, I would subclass ScrollableLayer, else
it should be a subclass of a Tilemap




On Sat, Jan 23, 2021 at 10:36 AM Toni Roca <[email protected]> wrote:

> I making a space game, and i need a infinite background loop.
> And the question is , i need use a tiled map or a ScrollableLayer?
>
> Thanks all.
>
> --
> You received this message because you are subscribed to the Google Groups
> "cocos2d discuss" group.
> To unsubscribe from this group and stop receiving emails from it, send an
> email to [email protected].
> To view this discussion on the web visit
> https://groups.google.com/d/msgid/cocos-discuss/1238b3eb-f6dc-48d7-a75e-9b234415142cn%40googlegroups.com
> <https://groups.google.com/d/msgid/cocos-discuss/1238b3eb-f6dc-48d7-a75e-9b234415142cn%40googlegroups.com?utm_medium=email&utm_source=footer>
> .
>

-- 
You received this message because you are subscribed to the Google Groups 
"cocos2d discuss" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To view this discussion on the web visit 
https://groups.google.com/d/msgid/cocos-discuss/CAP3BN9UfCONfg2hp6XMrJejkNcp3MfV9zroJxMvfSwnWwx6FzA%40mail.gmail.com.

Reply via email to