I using cProfile, i see in one update function in Sprite have 35 seconds :O
Any game example for see the correct structure of the code?

Missatge de claudio canepa <[email protected]> del dia dc., 27 de gen.
2021 a les 23:22:

>
>
> On Wed, Jan 27, 2021 at 7:00 AM Toni Roca <[email protected]> wrote:
>
>>
>> Hella again, last questions.
>> 1-How i show the fps in the display?
>>
>
> director.init()
> ...
> director.show_FPS = True
>
>
>
>> 2-I only use a few sprites, and the game its going slow with lagging. How
>> can i solve this and what is the best way to avoid this problem?
>>
>> Use batches to group the sprites?
>
> http://progcc-en.blogspot.com/2010/11/sprite-performance-in-cocos-and-pyglet.html
>
> Otherwise, you need to profile to see what is the bottleneck, by example
> using cProfile (included with python) and some library to analyze the data,
> by example RunSnakeRun https://github.com/mcfletch/runsnakerun
> or snakeviz https://jiffyclub.github.io/snakeviz/
>
>
>
> Thanks all. :D
>>
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