It's perhaps a little bit outdated by now, since things change so fast, but there is a Code4Lib Journal article on one library's approach a few years ago, which you may find useful.

http://journal.code4lib.org/articles/5014

And, actually, googling for that one, I found several other ones too on library app mobile development, which I haven't actually read myself yet:

http://journal.code4lib.org/articles/7336
http://journal.code4lib.org/articles/2055
http://journal.code4lib.org/articles/2947

On 10/7/14 2:51 PM, Will Martin wrote:
My boss has directed me to start looking into producing a phone app for
the library, or better yet finding a way to integrate with the existing
campus-wide app.  Could I pick the list's brains?

1) Is there some tolerably decent cross-platform app language, or am I
going to be learning 3 different languages for iOS, Android, and Windows
phone?  I've dabbled in all kinds of things, but my bread-and-butter
work has been PHP on a LAMP stack.  Apps aren't written in that, so new
language time.

2) The library's selection of mobile devices consists of 2 iPads and a
Galaxy tablet.  We don't have phones for testing.  My personal phone is
a 12-year-old flip phone which doesn't run apps.  Can I get by with
emulators?  What are some good ones?  The budget for the project is
zero, so I don't think dedicated testing devices are in the cards unless
I upgrade my own phone, which I probably ought to anyway.

3) What are some best practices for library app design?  We were
thinking the key functionality would be personal account management
(what have I got checked out, renew my stuff, etc), hours, lab
availability, search the catalog, and ask a librarian.  Anything
missing?  Too much stuff?

Will Martin

Web Services Librarian
Chester Fritz Library

P.S.  I sent this a couple days ago and wondered why it hadn't shown up
-- only to realize I accidently sent it to [email protected] rather than
the actual list serv address.  Whoops, embarrassing!


Reply via email to