Sorry for starting this as a new post but the other thread was getting a bit long and I want to ensure it gets seen, but I am hitting the build interrupted issue again.
Now - I i did a successull build yesterday for ios with an ad-hoc certificate that took 20:56 minutes to build. After some testing today I have been trying to build the exact same code but with an app store certificate and it is roughly taking 30 minutes before it fails with the build interrupted. I understand that you are trying to not put too much pressure on a resource, ie the build server, but it seem to be that a simple timeout is ineffective as it becomes entirely random in whether something will build or not. It does also seem to put a size limit on how big an app you can build with codename one - one that is hard to judge as well. Is there anyway that this timeout can be increased until a better solution can be found? For me at the moment I cannot release any software to the app store (which I really need to do) until I hit lucky and the build server isn't being overused and my code will build in under 30 minutes. I am a pro user if that makes any difference ;) Regards, Paul -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. Visit this group at https://groups.google.com/group/codenameone-discussions. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/0130134f-2fd0-4677-bffc-0e3ecb7b2389%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
