I have a project that is crashing hard since last Friday's library update but only on iOS.
I have put Log.p thoughout to try and get to the bottom of it, but no Log.p is output on the running console - this used to work for the devices running iOS 9 (it hasn't ever worked on iOS 10 devices as far as I know). So I put Log.sendLog statements in after my Log.p so I can get them via email for debugging purposes and that doesn't send anything. In fact I haven't had an emailed error report for a new build for a very long time. I do have a pro account with a different email address to this one and the correct email address is shown in the console when sending a build. It is very difficult to debug without any logs and when it crashes completely with a crash report and no dSyms. I'll need to work with source to get to the bottom of this in the meantime. When can logs on iOS 10 (and 9 and 11) be fixed? Why doesn't Log.sendLog work anymore? Cheers -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. Visit this group at https://groups.google.com/group/codenameone-discussions. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/79cc469c-dce9-4721-8f65-26a964a7329b%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
