I have a project that is crashing hard since last Friday's library update 
but only on iOS.

I have put Log.p thoughout to try and get to the bottom of it, but no Log.p 
is output on the running console - this used to work for the devices 
running iOS 9 (it hasn't ever worked on iOS 10 devices as far as I know).

So I put Log.sendLog statements in after my Log.p so I can get them via 
email for debugging purposes and that doesn't send anything. In fact I 
haven't had an emailed error report for a new build for a very long time.

I do have a pro account with a different email address to this one and the 
correct email address is shown in the console when sending a build.

It is very difficult to debug without any logs and when it crashes 
completely with a crash report and no dSyms. I'll need to work with source 
to get to the bottom of this in the meantime.

When can logs on iOS 10 (and 9 and 11) be fixed? Why doesn't Log.sendLog 
work anymore?

Cheers

-- 
You received this message because you are subscribed to the Google Groups 
"CodenameOne Discussions" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
Visit this group at https://groups.google.com/group/codenameone-discussions.
To view this discussion on the web visit 
https://groups.google.com/d/msgid/codenameone-discussions/79cc469c-dce9-4721-8f65-26a964a7329b%40googlegroups.com.
For more options, visit https://groups.google.com/d/optout.

Reply via email to