Thanks. Currently my app size uploaded to Codename one is 6MB,
I have many re-usable Theme images, My app is expected to grow by a factor of 5 this year. Any concerns for an app 30+ MB (I know this is a vague/broad question) So far performance is good, with one exception Apple iPad II Air appears sluggish when I load approx. 1.5 MB of Images Thoughts? On Tuesday, February 26, 2019 at 9:59:10 PM UTC-5, Shai Almog wrote: > There is no need for that as class memory is small by comparison to > application memory. We limit the size of the API so API classes aren't a > noticeable memory hog. > > On Android the size of the .class files roughly corresponds to the > overhead which is usually well under 1mb even for large apps. On iOS the > size is also pretty small (albeit larger). You can unzip the IPA to find > the 32/64 bit binary to get a sense of how much ram is taken by the > classes. It's nothing. Most RAM is taken by images by a huge margin. > -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to codenameone-discussions+unsubscr...@googlegroups.com. Visit this group at https://groups.google.com/group/codenameone-discussions. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/f183ba4a-24d9-465c-b8bb-a7f1849fab6d%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.