Text is an interface that mostly mimics strings, but it's part of a group of interfaces I use to build my GUIs, not something you could just pull out and plug into your applications. You have to take the whole village, and I haven't engineered the villiage for export and general use.
The key things are that Text has string-like methods such as "append" and "getWidth", and interfaces with a canvas proxy that supports things like"draw". I produce widgets that look like this using Text objects, using essentially the same logic that was once based on strings. -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. Visit this group at https://groups.google.com/group/codenameone-discussions. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/75c1f3a5-e0f9-4bc5-b6fe-07f253110bbe%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
