Text is an interface that mostly mimics strings, but it's part of a group of interfaces I use to build my GUIs, not something you could just pull out and plug into your applications. You have to take the whole village, and I haven't engineered the villiage for export and general use.
The key things are that Text has string-like methods such as "append" and "getWidth", and interfaces with a canvas proxy that supports things like"draw". I produce widgets that look like this using Text objects, using essentially the same logic that was once based on strings. -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to codenameone-discussions+unsubscr...@googlegroups.com. Visit this group at https://groups.google.com/group/codenameone-discussions. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/75c1f3a5-e0f9-4bc5-b6fe-07f253110bbe%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.