That's a lot of manual steps, but I suppose it can be scripted, and 
something similar could be done
for the IOS builds.    I'm going to hit the limit sometime soon, too; and 
will have to decide which workaround
to use.
a) downgrade graphics to make smaller builds
b) download some assets from a web site
c) repackage and resign the deliverables, which you have prototyped for me, 
thanks.

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