My project has some native interfaces for iOS, so I cannot test it on my development machine (Linux), I would have to send builds to the Codename server. I think that generating native access is not like compiling that native files, so even errors could be present, but the build will fail.
I would like to understand two things: 1- Is a failed build accounted for the month quota? 2- When I have the build and I have to test the native part, can I build it with XCode and edit those native files so to debug without sending a new build to Codename? Or it is all obfuscated or impractical? Thanks in advance -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/b0dac87d-a727-4281-b85f-e2c641aa1059n%40googlegroups.com.
