My CN1 app has some buttons on the interface with images created with the Flamingo tool, that is, they are created in Java code from SVG files. On the simulator and on Android the user interface is almost good, with right buttons image (see attached image right_button_image_dimension_example.png)
On iOS the buttons have the right size but the images are huge or tiny (see attached image wrong_button_image_dimension_example for the huge case) This is the code for the most recognizable one: saveIconImageSoliciting=new SaveIconSoliciting().scaled(normalButtonSize, normalButtonSize).toImage(); saveButton=new ScaleImageButton(saveIconImageSoliciting); where SaveIconSoliciting is the class created by Flamingo. see also these thread https://groups.google.com/g/codenameone-discussions/c/K94DFhApfRY/m/CD3ISV3RBgAJ Can my app be affected by that on iOS? Otherwise what could be the cause and how to fix? Thanks in advanvce -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/a2899cde-da3e-4db2-aa8a-df0db79c7ff6n%40googlegroups.com.
