Release should still print logging. I don't see any change in the native code with the latest maven release so I don't think that's possible. On Monday, July 5, 2021 at 6:38:13 PM UTC+3 P5music wrote:
> No, it does not work as well. > I would like to know if it is possible that I altered something in my > project inadvertently, like changing from Debug to Release somewhere. > It is something that happens only with the CN1 app, opening the snapshot > project as created by maven. > Is it also possible that the maven script has a bug in it, so its last > version that runs now, causes absent logging, or set the project to Release? > Regards > Il giorno lunedì 5 luglio 2021 alle 15:21:03 UTC+2 [email protected] ha > scritto: > >> Just in case, maybe try Log.p("Message ", Log.DEBUG); too. >> It should be the same as suggested by Shai, but it never hurts to try. >> >> On Sunday, July 4, 2021 at 10:05:44 PM UTC-4 Shai Almog wrote: >> >>> If nothing appears then this isn't us. It's an environment problem, not >>> sure how to debug that. >>> >>> On Sunday, July 4, 2021 at 10:43:51 AM UTC+3 P5music wrote: >>> >>>> It does not work. Nothing changes. >>>> Nothing is displayed in the console, not even the other stuff from the >>>> system or CN1. >>>> The process is attached. I also detached and attached again. >>>> Regards >>>> >>>> Il giorno domenica 4 luglio 2021 alle 03:57:31 UTC+2 Shai Almog ha >>>> scritto: >>>> >>>>> Try using Log.p(String). >>>>> >>>>> On Saturday, July 3, 2021 at 11:46:20 AM UTC+3 P5music wrote: >>>>> >>>>>> I am testing my CN1 app on the iOS simulator. >>>>>> I had many lines like >>>>>> System.out.println("something to be logged"); >>>>>> throughout the app. >>>>>> >>>>>> I replaced all those lines with static calls to >>>>>> MyUtils.MyLog(string); >>>>>> >>>>>> that just wraps the println instruction with an if condition like >>>>>> if (logAllowed) System.out.println(param); >>>>>> >>>>>> I put logAllowed=true just inside the MyLog method. >>>>>> The log messages are printed in the CN1 simulator console >>>>>> >>>>>> but I cannot see such console messages on the iOS simulator. >>>>>> >>>>>> It is likely it does not depend on the Utils.MyLog call (or it is >>>>>> because it is static?). >>>>>> >>>>>> So is there something that can prevent the logging from appearing in >>>>>> the iOS simulator console? I do not see any message, not even the usual >>>>>> messages from CN1 or the system. >>>>>> But the Swift version of my app correctly logs as usual on the same >>>>>> iOS simulator instance. >>>>>> >>>>>> Thanks in advance >>>>>> >>>>> -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/7e464fd8-a926-4529-a9a3-892a1aec6664n%40googlegroups.com.
