Release should still print logging.
I don't see any change in the native code with the latest maven release so 
I don't think that's possible.
On Monday, July 5, 2021 at 6:38:13 PM UTC+3 P5music wrote:

> No, it does not work as well.
> I would like to know if it is possible that I altered something in my 
> project inadvertently, like changing from Debug to Release somewhere.
> It is something that happens only with the CN1 app, opening the snapshot 
> project as created by maven.
> Is it also possible that the maven script has a bug in it, so its last 
> version that runs now, causes absent logging, or set the project to Release?
> Regards
> Il giorno lunedì 5 luglio 2021 alle 15:21:03 UTC+2 [email protected] ha 
> scritto:
>
>> Just in case, maybe try Log.p("Message ", Log.DEBUG); too. 
>> It should be the same as suggested by Shai, but it never hurts to try. 
>>
>> On Sunday, July 4, 2021 at 10:05:44 PM UTC-4 Shai Almog wrote:
>>
>>> If nothing appears then this isn't us. It's an environment problem, not 
>>> sure how to debug that.
>>>
>>> On Sunday, July 4, 2021 at 10:43:51 AM UTC+3 P5music wrote:
>>>
>>>> It does not work. Nothing changes.
>>>> Nothing is displayed in the console, not even the other stuff from the 
>>>> system or CN1.
>>>> The process is attached. I also detached and attached again.
>>>> Regards
>>>>
>>>> Il giorno domenica 4 luglio 2021 alle 03:57:31 UTC+2 Shai Almog ha 
>>>> scritto:
>>>>
>>>>> Try using Log.p(String).
>>>>>
>>>>> On Saturday, July 3, 2021 at 11:46:20 AM UTC+3 P5music wrote:
>>>>>
>>>>>> I am testing my CN1 app on the iOS simulator.
>>>>>> I had many lines like
>>>>>> System.out.println("something to be logged");
>>>>>> throughout the app.
>>>>>>
>>>>>> I replaced all those lines with static calls to 
>>>>>> MyUtils.MyLog(string);
>>>>>>
>>>>>> that just wraps the println instruction with an if condition like
>>>>>> if (logAllowed) System.out.println(param);
>>>>>>
>>>>>> I put logAllowed=true just inside the MyLog method.
>>>>>> The log messages are printed in the CN1 simulator console
>>>>>>
>>>>>> but I cannot see such console messages on the iOS simulator.
>>>>>>
>>>>>> It is likely it does not depend on the Utils.MyLog call (or it is 
>>>>>> because it is static?).
>>>>>>
>>>>>> So is there something that can prevent the logging from appearing in 
>>>>>> the iOS simulator console? I do not see any message, not even the usual 
>>>>>> messages from CN1 or the system.
>>>>>> But the Swift version of my app correctly logs as usual on the same 
>>>>>> iOS simulator instance.
>>>>>>
>>>>>> Thanks in advance
>>>>>>
>>>>>

-- 
You received this message because you are subscribed to the Google Groups 
"CodenameOne Discussions" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To view this discussion on the web visit 
https://groups.google.com/d/msgid/codenameone-discussions/7e464fd8-a926-4529-a9a3-892a1aec6664n%40googlegroups.com.

Reply via email to