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To leave Commie, hyper to
http://commie.oy.com/commie_leaving.html
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Surely sendmail reeled when thusly spake [EMAIL PROTECTED]:
>
> > Unix oriented programmers do not like or want a GUI on their computer.
> > If it has to be there, they want it to be there only when necessary."
> >
> > what's this guy's problem ? he wants everything to have cute little
> > icons, and doesn't mind having to move a mouse around all the time ?
>
> The point is more like: "The GUI in Mac has traditionally been
> so well-made, that it's been _fast_ to use a mouse. In OS X,
> the approach is more Windows- and UNIX-like."
(I like the points you make in this message. But I'm still bugged that
this guy seems too dopey to understand that two-letter commands become
way simple to use. hell, I've been using cd and rm for over 20 years.)
[..]
> > but even on a Mac, don't you get a bit tired of needing a mouse
> > to do every damned thing ? DO you need a mouse all the time ?
> > (I don't know, I'm asking.)
>
> There are keyboard shortcuts, but not so many as in Windows or Gnome.
> Then again accessing dropdown menus with mouse is (about) five times
> faster than in Windows (*). When opening a submenu of a dropdown
> menu, there is no delay (like in Windows or Linux), etc.
yeah, the point about submenus in the first URL you provide,
sounds good!, I should find a Mac and try it ...
> Not to mention other mouse-driven UI elements like the popup windows
> on the bottom of the screen and window shade.
>
> Using BeOS was about as fast as using a Mac.
OK I'm defnitly interested now ...
> (*): This is the classic example, and is related to the fact that
> in Mac OS the program menus are always on the top of the screen,
> which is related to Fitt's Law ("The time to acquire a target is
> a function of the distance to and size of the target."). They don't
> change their location all the time, like in Windows, or any window
> manager in UNIX. Therefore, you don't have to look too precisely,
> where you throw your mouse to open a menu.
"throw your mouse" sounds like some kind of bogus statement.
but I get the point after reading the first URL.
> More about this here:
> http://www.asktog.com/columns/022DesignedToGiveFitts.html
I liked this article, it explained things quite well.
I like the idea of "local gravity" mentioned in point 8,
I'd like to try it some time.
> ... and here:
> http://www.asktog.com/basics/firstPrinciples.html
this one I mostly skipped over. I've seen similar lists, written
much more succintly (compactly). I had one taped to my PC, I'll
try to find it.
and he nevers mentions The Principle of Least Surprise !
f