Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package yamagi-quake2 for openSUSE:Factory checked in at 2022-05-30 12:44:09 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/yamagi-quake2 (Old) and /work/SRC/openSUSE:Factory/.yamagi-quake2.new.2254 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "yamagi-quake2" Mon May 30 12:44:09 2022 rev:21 rq:979754 version:8.10 Changes: -------- --- /work/SRC/openSUSE:Factory/yamagi-quake2/yamagi-quake2.changes 2022-01-25 17:38:10.945459090 +0100 +++ /work/SRC/openSUSE:Factory/.yamagi-quake2.new.2254/yamagi-quake2.changes 2022-05-30 12:45:07.112483811 +0200 @@ -1,0 +2,30 @@ +Sun May 29 13:20:53 UTC 2022 - Martin Hauke <[email protected]> + +- Update to version 8.10 + * The OpenGL 3.2 renderer now supports the classic underwater + effect. Until now it was only available in the Software + renderer. + * Add 'ref_gles3', an OpenGL ES 3.0 renderer lib. This is an + variant of the OpenGL 3.2 renderer, using OpenGL ES instead of + desktop OpenGL. It greatly enhances support for embedded GPUs + like the RaspberryPI 4. + * The Software renderer now supports colored lightning. It can + be enabled through `sw_colorlight`. + * Another round of timing fixes. Implement `cl_maxfps -1` (the + new default, existing configs are not altered) to + automatically select a known to be good packet framerate + depending on the current renderer framerate. This solves some + subtile problems with stuttering entities. + * Greatly improved support for joysticks and controllers. Devices + can now be hotplugged at runtime, binding should be portable + between differend controllers and there's a new menu for + controller bindings. + * Add the `r_2D_unfiltered` and `r_videos_unfiltered` cvars. When + enabled 2D elements like the HUD and videos are not filtered, + they appear pixeled. + * Add 'prefweap' command to select weapon by priority. + * Several game code fixes, mostly for stuck mechanics in fact2. + * Fix two stuck monsters in hangar1 and jail5. + * Fix the `viewsize` cvar. + +------------------------------------------------------------------- Old: ---- quake2-8.01.tar.xz New: ---- quake2-8.10.tar.xz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ yamagi-quake2.spec ++++++ --- /var/tmp/diff_new_pack.uXnfii/_old 2022-05-30 12:45:07.712484609 +0200 +++ /var/tmp/diff_new_pack.uXnfii/_new 2022-05-30 12:45:07.724484625 +0200 @@ -18,7 +18,7 @@ Name: yamagi-quake2 -Version: 8.01 +Version: 8.10 Release: 0 Summary: Enhanced Quake 2 Source Port License: GPL-2.0-only ++++++ quake2-8.01.tar.xz -> quake2-8.10.tar.xz ++++++ ++++ 18735 lines of diff (skipped)
