Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package RigelEngine for openSUSE:Factory 
checked in at 2022-05-30 12:44:08
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/RigelEngine (Old)
 and      /work/SRC/openSUSE:Factory/.RigelEngine.new.2254 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "RigelEngine"

Mon May 30 12:44:08 2022 rev:12 rq:979752 version:0.8.5beta

Changes:
--------
--- /work/SRC/openSUSE:Factory/RigelEngine/RigelEngine.changes  2022-04-01 
21:37:37.552496862 +0200
+++ /work/SRC/openSUSE:Factory/.RigelEngine.new.2254/RigelEngine.changes        
2022-05-30 12:45:04.632480510 +0200
@@ -1,0 +2,38 @@
+Sun May 29 12:43:47 UTC 2022 - Martin Hauke <[email protected]>
+
+- Update to version 0.8.5
+  New features
+  * Implemented a mod manager. Mods can now be organized into
+    directories, and each mod can be enabled/disabled in the
+    options menu. See Modding Support for more details.
+  * Added additional "remixed" HUD styles in widescreen mode.
+  * Added additional upscaling filters: Sharp bilinear, pixel
+    perfect (integer scaling). Note that using mods with high-res
+    replacement graphics currently forces nearest neighbor
+    filtering.
+  * The game now writes a log file into the user directory.
+  * Gamepad controls are now explained in the options menu.
+  * The top-level in-game menu (reachable via gamepad) now shows
+    the current episode, level and difficulty in the title.
+  Improvements
+  * Improved the look of the classic HUD in widescreen mode, by
+    extending the left side to cover the length of the screen.
+  * Reworked quick saving/loading gamepad controls, to make
+    loading quick saves possible without needing to open the menu.
+    The select/back button now acts as a modifier. When pressed
+    together with shoot, a quick save is made. Pressing the
+    button together with jump loads the last quick save.
+  Bug fixes
+  * Fixed destructible level geometry remaining visible after
+    being destroyed in certain cases
+  * Fixed brief camera movement after turning wide-screen mode
+    on/off or changing the window size
+  * Fixed slime blob containers sometimes not animating.
+  * Fixed sprites flickering in and out of existence in certain
+    circumstances
+  * The episode 2 boss would keep flying when killed in mid-flight
+    This is now fixed.
+- Add patch:
+  * fix-build.patch
+
+-------------------------------------------------------------------

Old:
----
  RigelEngine-0.8.4beta.tar.xz

New:
----
  RigelEngine-0.8.5beta.tar.xz
  fix-build.patch

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ RigelEngine.spec ++++++
--- /var/tmp/diff_new_pack.sksPfF/_old  2022-05-30 12:45:05.204481271 +0200
+++ /var/tmp/diff_new_pack.sksPfF/_new  2022-05-30 12:45:05.212481282 +0200
@@ -18,13 +18,15 @@
 
 
 Name:           RigelEngine
-Version:        0.8.4beta
+Version:        0.8.5beta
 Release:        0
 Summary:        A modern reimplementation of the game Duke Nukem II
 License:        GPL-2.0-only
 Group:          Amusements/Games/Action/Arcade
 URL:            https://github.com/lethal-guitar/RigelEngine
 Source:         %{name}-%{version}.tar.xz
+# PATCH-FIX-UPSTREAM fix-build.patch -- 
https://github.com/lethal-guitar/RigelEngine/pull/860
+Patch0:         fix-build.patch
 BuildRequires:  cmake >= 3.12
 BuildRequires:  pkgconfig
 BuildRequires:  pkgconfig(SDL2_mixer)
@@ -45,6 +47,7 @@
 
 %prep
 %setup -q
+%patch0 -p1
 
 %build
 %if 0%{?sle_version} >= 150100 && 0%{?is_opensuse}

++++++ RigelEngine-0.8.4beta.tar.xz -> RigelEngine-0.8.5beta.tar.xz ++++++
++++ 93077 lines of diff (skipped)

++++++ _service ++++++
--- /var/tmp/diff_new_pack.sksPfF/_old  2022-05-30 12:45:06.932483571 +0200
+++ /var/tmp/diff_new_pack.sksPfF/_new  2022-05-30 12:45:06.936483577 +0200
@@ -2,8 +2,8 @@
         <service name="tar_scm" mode="disabled">
                 <param name="scm">git</param>
                 <param 
name="url">https://github.com/lethal-guitar/RigelEngine.git</param>
-                <param name="revision">v0.8.4</param>
-                <param name="versionformat">v0.8.4beta</param>
+                <param name="revision">v0.8.5</param>
+                <param name="versionformat">v0.8.5beta</param>
                <param name="versionrewrite-pattern">v(.*)</param>
         </service>
         <service name="recompress" mode="disabled">

++++++ fix-build.patch ++++++
diff --git a/src/data/mod_library.cpp b/src/data/mod_library.cpp
index 2ec7b32..a49e4a1 100644
--- a/src/data/mod_library.cpp
+++ b/src/data/mod_library.cpp
@@ -24,6 +24,7 @@
 #include <cassert>
 #include <limits>
 #include <unordered_map>
+#include <utility>
 
 
 namespace rigel::data

Reply via email to