Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package cdogs-sdl for openSUSE:Factory 
checked in at 2021-08-01 21:51:49
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/cdogs-sdl (Old)
 and      /work/SRC/openSUSE:Factory/.cdogs-sdl.new.1899 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "cdogs-sdl"

Sun Aug  1 21:51:49 2021 rev:14 rq:909609 version:0.13.0

Changes:
--------
--- /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl.changes      2021-06-01 
10:37:46.692845374 +0200
+++ /work/SRC/openSUSE:Factory/.cdogs-sdl.new.1899/cdogs-sdl.changes    
2021-08-01 21:52:11.675196718 +0200
@@ -1,0 +2,36 @@
+Tue Jul 20 19:09:53 UTC 2021 - Martin Hauke <[email protected]>
+
+- Update to 0.13.0
+  Game
+  * Add weapon sprites
+  * Add molotov glass break sound
+  * Add AI waking to gunfire
+  * Add AI peripheral vision
+  * Add AI wake on seeing teammate under attack
+  * Fix feet colors for classic campaigns
+  * Fix sliding diagonally against map objects and getting stuck
+  * Fix player not getting poisoned
+  * Fix AI not waking when seeing player
+  * Fix co-op AI not shooting
+  * Fix missing bullet hole marks
+  * Fix minor typo in campaign
+  * Improve save file with saved weapons and ammo
+  * Improve save file, saves individual missions completed
+  * Improve gun dropping, limit gun drops after 2 are present
+  * Improve ammo dropped by enemies by halving amount
+  * Improve character previews by showing gun
+  * Improve weapon selection screen with character rotation
+  * Improve text particles by drawing above everything
+  * Improve pulse animation by doubling its frequency
+  Editor
+  * Add character deafness flag
+  * Add custom character item drops
+  * Add separate bullet flesh/object hit properties (bullets can
+    hit actors but not map objects)
+  * Fix loading classic campaigns via drag-drop
+  * Fix tooltip for immunity flag
+  * Improve character previews by showing gun
+- Remove patch:
+  * fix-multiple-definitions.patch
+
+-------------------------------------------------------------------

Old:
----
  cdogs-sdl-0.12.0.tar.gz
  fix-multiple-definitions.patch

New:
----
  cdogs-sdl-0.13.0.tar.gz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ cdogs-sdl.spec ++++++
--- /var/tmp/diff_new_pack.cXtkrn/_old  2021-08-01 21:52:12.103196214 +0200
+++ /var/tmp/diff_new_pack.cXtkrn/_new  2021-08-01 21:52:12.103196214 +0200
@@ -17,15 +17,13 @@
 
 
 Name:           cdogs-sdl
-Version:        0.12.0
+Version:        0.13.0
 Release:        0
 Summary:        Classic overhead run-and-gun game
 License:        BSD-2-Clause AND GPL-2.0-only AND CC-BY-3.0 AND CC-BY-SA-3.0
 Group:          Amusements/Games/Action/Shoot
 URL:            https://cxong.github.io/cdogs-sdl
 Source:         
https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz
-# PATCH-FIX-UPSTREAM fix-multiple-definitions.patch -- Fix multiple 
definitions linking error in test file
-Patch0:         fix-multiple-definitions.patch
 BuildRequires:  cmake >= 3.12
 BuildRequires:  enet-devel
 BuildRequires:  fdupes
@@ -48,7 +46,6 @@
 
 %prep
 %setup -q
-%patch0 -p1
 # use system enet
 rm -rf src/cdogs/enet
 

++++++ cdogs-sdl-0.12.0.tar.gz -> cdogs-sdl-0.13.0.tar.gz ++++++
/work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl-0.12.0.tar.gz 
/work/SRC/openSUSE:Factory/.cdogs-sdl.new.1899/cdogs-sdl-0.13.0.tar.gz differ: 
char 12, line 1

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