Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package cdogs-sdl for openSUSE:Factory checked in at 2021-08-26 23:14:57 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/cdogs-sdl (Old) and /work/SRC/openSUSE:Factory/.cdogs-sdl.new.1899 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "cdogs-sdl" Thu Aug 26 23:14:57 2021 rev:15 rq:914373 version:1.0.0 Changes: -------- --- /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl.changes 2021-08-01 21:52:11.675196718 +0200 +++ /work/SRC/openSUSE:Factory/.cdogs-sdl.new.1899/cdogs-sdl.changes 2021-08-26 23:15:55.368218441 +0200 @@ -1,0 +2,33 @@ +Thu Aug 26 07:50:19 UTC 2021 - Martin Hauke <[email protected]> + +- Fix deletion of duplicate README.md + +------------------------------------------------------------------- +Sat Aug 21 18:58:34 UTC 2021 - Martin Hauke <[email protected]> + +- Update to 1.0.0 + * Support for Wolfenstein 3D and Spear of Destiny + Game + * Add support for vehicles #30 + * Add support for multi-guns + * Add support for custom wreck objects and bullets (allows + respawning actors on death) + * Add support for custom actor death animation + * Add option to skip debrief menu + * Fix game freeze when returning to game after leaving it paused + for a while + * Fix duplicate missions in level select + * Improve performance by adding max particle limit + * Improve level select menu with max items limit + * Improve game start menu by disabling continue option after + campaign complete + Editor + * Fix loading a campaign with less missions showing a blank + mission #670 + * Add per-mission option to persist weapons (can reset weapons + on certain missions) + * Change map shortcut key to tab +- Add patch: + * fix-build.patch + +------------------------------------------------------------------- Old: ---- cdogs-sdl-0.13.0.tar.gz New: ---- cdogs-sdl-1.0.0.tar.gz fix-build.patch ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ cdogs-sdl.spec ++++++ --- /var/tmp/diff_new_pack.1jXX9s/_old 2021-08-26 23:15:56.060217856 +0200 +++ /var/tmp/diff_new_pack.1jXX9s/_new 2021-08-26 23:15:56.064217853 +0200 @@ -17,13 +17,14 @@ Name: cdogs-sdl -Version: 0.13.0 +Version: 1.0.0 Release: 0 Summary: Classic overhead run-and-gun game License: BSD-2-Clause AND GPL-2.0-only AND CC-BY-3.0 AND CC-BY-SA-3.0 Group: Amusements/Games/Action/Shoot URL: https://cxong.github.io/cdogs-sdl Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz +Patch0: fix-build.patch BuildRequires: cmake >= 3.12 BuildRequires: enet-devel BuildRequires: fdupes @@ -46,15 +47,20 @@ %prep %setup -q +%patch0 -p1 # use system enet rm -rf src/cdogs/enet %build -%cmake -DCDOGS_DATA_DIR=%{_datadir}/%{name}/ -DUSE_SHARED_ENET=ON +%cmake \ + -DCDOGS_BIN_DIR=%{_bindir}/ \ + -DCDOGS_DATA_DIR=%{_datadir}/%{name}/ \ + -DUSE_SHARED_ENET=ON %cmake_build %install %cmake_install +rm %{buildroot}%{_datadir}/cdogs-sdl/README.md %fdupes %{buildroot}%{_datadir} %check @@ -62,7 +68,7 @@ %files %license COPYING -%doc %{_datadir}/%{name}/README.md +%doc README.md %{_datadir}/applications/*.desktop %{_bindir}/%{name}* %{_datadir}/%{name}/ ++++++ cdogs-sdl-0.13.0.tar.gz -> cdogs-sdl-1.0.0.tar.gz ++++++ /work/SRC/openSUSE:Factory/cdogs-sdl/cdogs-sdl-0.13.0.tar.gz /work/SRC/openSUSE:Factory/.cdogs-sdl.new.1899/cdogs-sdl-1.0.0.tar.gz differ: char 12, line 1 ++++++ fix-build.patch ++++++ diff --git a/CMakeLists.txt b/CMakeLists.txt index 8429585..94f80aa 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -148,6 +148,9 @@ if(NOT DEFINED CDOGS_DATA_DIR) endif() endif() message("Data dir is ${CDOGS_DATA_DIR}") +if(NOT DEFINED DATA_INSTALL_DIR) + set(DATA_INSTALL_DIR "${CDOGS_DATA_DIR}") +endif() if(WIN32) set(CDOGS_CFG_DIR "C-Dogs SDL/") else() @@ -200,7 +203,6 @@ elseif(APPLE) set(INSTALL_PREFIX "cdogs-sdl") else() set(LIB_EXTENSION ".so") - set(DATA_INSTALL_DIR ".") endif() # Since Debian wants games binaries in /usr/games
