Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package warzone2100 for openSUSE:Factory checked in at 2021-11-17 01:14:03 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/warzone2100 (Old) and /work/SRC/openSUSE:Factory/.warzone2100.new.1890 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "warzone2100" Wed Nov 17 01:14:03 2021 rev:14 rq:931643 version:4.2.1 Changes: -------- --- /work/SRC/openSUSE:Factory/warzone2100/warzone2100.changes 2021-11-03 17:27:08.701366071 +0100 +++ /work/SRC/openSUSE:Factory/.warzone2100.new.1890/warzone2100.changes 2021-11-17 01:14:56.578187615 +0100 @@ -1,0 +2,45 @@ +Sat Nov 13 18:04:39 UTC 2021 - Carsten Ziepke <kiel...@gmail.com> + +- Updated to 4.2.1 + * General: + * Add: Replay v2 format: Embed downloaded maps, store + "end of game" info block + * Fix: Improve replay saving performance / behavior + * Fix: Handle frontend.img / intfac.img load failure explicitly + * Fix: updateChallenge() crash + * Fix: loadGame() crash if map load failed + * Fix: Various additional bounds checks & error logging + * Fix: cursors_sdl: Null checks, cleanup order fixes + * Fix: showUNITCOUNT should only apply to player slots + * Fix: Further OpenGL init tweaks + * Campaign: + * Change: Alpha 09 tweaks + * Change: Alpha 06 NP reinforcement tweak + * Change: Update a Nexus Resistance Circuit research item name + * Fix: Account for the transporter in campaign unit limit + * Scripting: + * Add: Provide a native fractal value noise generator for use + in map scripts + * Multiplayer: + * Add: Add specstats button + * Change: Host: Remember number of spectator slots in MP games + * Fix: Improve spectator lag / fast-forward behavior + * Fix: Do not reset ready status of players on spectator leave + * Fix: NetworkTextMessage::receive() crash + * Fix: ActivityManager: updateMultiplayGameData on MP replay + load + * Fix: Revamp WZFiles cleanup + * MP-Balance: + * Change: Rollback "ALL ROUNDER" damage value against "Legged", + Increase the accuracy at long range of all MGs from 50 to 55 + * Change: Increase the weight of HVC, add 0.5 tiles range to + HVC cyborg, and reduce ROF of these weapons + * Change: Increase the research time "High Temperature Flamer + Gel Mk3" so it is no longer included in "Advanced Base" + * Change: Faster Bombard and Pepperpot production, weaken + Incendiary Mortar burn radius and damage, and earlier access + to mortar accuracy research + * Change: Required research for Howitzer: APFSDS Cannon Rounds + Mk2 -> Heavy Mortar - Bombard + +------------------------------------------------------------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ warzone2100.spec ++++++ --- /var/tmp/diff_new_pack.oCOo8R/_old 2021-11-17 01:15:07.634190324 +0100 +++ /var/tmp/diff_new_pack.oCOo8R/_new 2021-11-17 01:15:07.638190325 +0100 @@ -24,7 +24,7 @@ %bcond_with vulkan %endif Name: warzone2100 -Version: 4.2.0 +Version: 4.2.1 Release: 0 Summary: Innovative 3D real-time strategy License: BSD-3-Clause AND CC-BY-SA-3.0 AND GPL-3.0-or-later AND CC0-1.0 AND LGPL-2.1-only ++++++ warzone2100_src.tar.xz ++++++ /work/SRC/openSUSE:Factory/warzone2100/warzone2100_src.tar.xz /work/SRC/openSUSE:Factory/.warzone2100.new.1890/warzone2100_src.tar.xz differ: char 25, line 1