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https://issues.apache.org/jira/browse/CASSANDRA-1896?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=12976188#action_12976188
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Tsiki commented on CASSANDRA-1896:
----------------------------------

Please note also the the flush method a sockets output stream (implemented by 
SocketOuputStream) does nothing. SocketOutputStream extends FileOutputStream 
which extends OutputStream. The flush method is not implemeneted by 
SocketOutputStream nor by FileOutputStream and the default in OutputStream does 
nothing. So, if you use Nagle with a burst of short packets you may end up with 
unnecessary delays and increased latency.

> Improve throughput by adding buffering to the inter-node TCP communication
> --------------------------------------------------------------------------
>
>                 Key: CASSANDRA-1896
>                 URL: https://issues.apache.org/jira/browse/CASSANDRA-1896
>             Project: Cassandra
>          Issue Type: Improvement
>          Components: Core
>    Affects Versions: 0.6
>            Reporter: Tsiki
>            Assignee: Brandon Williams
>             Fix For: 0.6.9, 0.7.1
>
>         Attachments: 1896.txt
>
>
> The inbound and outbound TCP implementation under org.apache.cassandra.net  
> does not buffer the socket streams. A simple change in IncomingTcpConnection 
> and OutboundTcpConnection may give a rather big throughput increase. In my 
> tests, I got up t o 30% more out of my cluster. Below is the diff of these 
> two files with buffering included. The diff is over release 0.6.5 but can be 
> quite simply applied also to 0.7. I suggest perhaps to limit the buffered 
> input stream I added in IncomingTcpConnection to 4K. The Outbound 
> implementation can surely be implemented a bit better (remove some of the 
> code I duplicated there).
> diff -r 
> apache-cassandra-0.6.5-src/src/java/org/apache/cassandra/net/IncomingTcpConnection.java
>  
> fix/apache-cassandra-0.6.5-src/src/java/org/apache/cassandra/net/IncomingTcpConnection.java
> 44c44
> <             input = new DataInputStream(new 
> BufferedInputStream(socket.getInputStream()));
> ---
> >             input = new DataInputStream(socket.getInputStream());
> diff -r 
> apache-cassandra-0.6.5-src/src/java/org/apache/cassandra/net/OutboundTcpConnection.java
>  
> fix/apache-cassandra-0.6.5-src/src/java/org/apache/cassandra/net/OutboundTcpConnection.java
> 77d76
> <             byte[] buf = new byte[4096];
> 80,112c79,89
> <             int l = 0;
> <             ByteBuffer bb;
> <             while ((bb = queue.peek()) != null && l+bb.limit() < 
> buf.length) { 
> <                     bb = take();
> <                     System.arraycopy(bb.array(), 0, buf, l, bb.limit());
> <                     l += bb.limit();
> <             }
> <             if (l == 0) {
> <                     bb = take();
> <                 if (bb == CLOSE_SENTINEL)
> <                 {
> <                     disconnect();
> <                     continue;
> <                 }
> <                 if (socket != null || connect())
> <                     writeConnected(bb);
> <                 else
> <                     // clear out the queue, else gossip messages back up.
> <                     queue.clear();
> <             } else {
> <                     if (socket != null || connect()) {
> <                             try {
> <                                     output.write(buf, 0, l);
> <                             if (queue.peek() == null)
> <                                 output.flush();
> <                             } catch (IOException e) {
> <                         logger.info("error writing to " + endpoint);
> <                         disconnect();
> <                             }
> <                     } else {
> <                             queue.clear();
> <                     }
> <             }
> ---
> >             ByteBuffer bb = take();
> >             if (bb == CLOSE_SENTINEL)
> >             {
> >                 disconnect();
> >                 continue;
> >             }
> >             if (socket != null || connect())
> >                 writeConnected(bb);
> >             else
> >                 // clear out the queue, else gossip messages back up.
> >                 queue.clear();            

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