http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/610314b2/docs/en/edge/guide/upgrading/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/upgrading/ios/index.md 
b/docs/en/edge/guide/upgrading/ios/index.md
deleted file mode 100644
index 4009bc2..0000000
--- a/docs/en/edge/guide/upgrading/ios/index.md
+++ /dev/null
@@ -1,438 +0,0 @@
----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Upgrading iOS
-=====================
-
-Please note that **Xcode 4.5 is required**. To submit to the Apple App Store, 
you must use the latest shipped version of the iOS SDK, which is iOS 6. The iOS 
6 SDK requires Xcode 4.5.
-
-## Upgrading 2.8.0 projects to 2.9.0 ##
-
-1. **Download and extract the Cordova 2.9.0 source** to a **permanent folder 
location** on your hard drive (say to ~/Documents/Cordova-2.9.0)
-2. **Quit Xcode** if it is running.
-3. **Navigate** to the directory where you put the downloaded source above, 
using **Terminal.app**.
-4. **Create a new project**, as described in iOS Command-line Tools. You need 
the assets from this new project.
-5. **Copy** the **www/cordova.js** (note that it does not have a version 
suffix anymore, the version is in the file itself in the header) file from the 
new project into your **www** folder, and delete your **www/cordova.js** file
-6. **Update** the Cordova script reference in your **www/index.html** file 
(and any other files that contain the script reference) to point to the new 
**cordova.js** file
-7. Delete your **"CordovaLib"** folder, and copy the **"CordovaLib"** folder 
from the new project into your project's root folder
-
-## Upgrading 2.7.0 projects to 2.8.0 ##
-
-1. **Download and extract the Cordova 2.8.0 source** to a **permanent folder 
location** on your hard drive (say to ~/Documents/Cordova-2.8.0)
-2. **Quit Xcode** if it is running.
-3. **Navigate** to the directory where you put the downloaded source above, 
using **Terminal.app**.
-4. **Create a new project**, as described in iOS Command-line Tools. You need 
the assets from this new project.
-5. **Copy** the **www/cordova.js** (note that it does not have a version 
suffix anymore, the version is in the file itself in the header) file from the 
new project into your **www** folder, and delete your **www/cordova-2.7.0.js** 
file
-6. **Update** the Cordova script reference in your **www/index.html** file 
(and any other files that contain the script reference) to point to the new 
**cordova.js** file
-7. Update any <plugin> tags that are in your **config.xml** to 
<feature> tags. Note that existing <plugin> tags will still work, 
but are deprecated. You can copy this information in the **config.xml** for a 
new project. For example:
-
-        <plugins>
-            <plugin name="LocalStorage" value="CDVLocalStorage" />
-            <!-- other plugins -->
-        </plugins>
-        
-        <!-- change to: (note that a <feature> tag is on the same level as 
<plugins> -->
-        <feature name="LocalStorage">
-           <param name="ios-package" value="CDVLocalStorage" />
-       </feature>
-       <!-- other <feature> tags -->
-        
-8. Delete your **"CordovaLib"** folder, and copy the **"CordovaLib"** folder 
from the new project into your project's root folder
-9. Add these two frameworks to your project:
-        
-        OpenAL
-        ImageIO
-        
-10. Update your project's target **Build Settings**. Under **Linking** -> 
**Other Linker Flags**, edit **"-Obj-C"** to be **"-ObjC"**
-        
-11. Update your project's target **Build Settings**. Under **Linking** -> 
**Other Linker Flags**, change **"-all\_load"** to be **"-force\_load 
${TARGET\_BUILD\_DIR}/libCordova.a"**. You would only need to do this if you 
have the problem defined in [this 
issue.](https://issues.apache.org/jira/browse/CB-3458)
-
-## Upgrading 2.6.0 projects to 2.7.0 ##
-
-1. **Download and extract the Cordova 2.7.0 source** to a **permanent folder 
location** on your hard drive (say to ~/Documents/Cordova-2.7.0)
-2. **Quit Xcode** if it is running.
-3. **Navigate** to the directory where you put the downloaded source above, 
using **Terminal.app**.
-4. **Create a new project**, as described in iOS Command-line Tools. you need 
the assets from this new project.
-5. **Copy** the **www/cordova-2.7.0.js** file from the new project into your 
**www** folder, and delete your **www/cordova-2.6.0.js** file
-6. **Update** the Cordova script reference in your **www/index.html** file 
(and any other files that contain the script reference) to point to the new 
**cordova-2.7.0.js** file
-7. Update (or replace, if you never changed the file) your **AppDelegate.m** 
file according to the one from the new project (see [this 
diff](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/Classes/AppDelegate.m;h=5c05ac80e056753c0e8736f887ba9f28d5b0774c;hp=623ad8ec3c46f656ea18c6c3a190d650dd64e479;hb=c6e71147386d4ad94b07428952d1aae0a9cbf3f5;hpb=c017fda8af00375a453cf27cfc488647972e9a23))
-8. In your **config.xml** file, [remove this 
line](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/config.xml;h=537705d76a5ef6bc5e57a8ebfcab78c02bb4110b;hp=8889726d9a8f8c530fe1371c56d858c34552992a;hb=064239b7b5fa9a867144cf1ee8b2fb798ce1f988;hpb=c9f233250d4b800f3412eeded811daaafb17b2cc).
-9. Delete your **"CordovaLib"** folder, and copy the **"CordovaLib"** folder 
from the new project into your project's root folder
-
-
-## Upgrading 2.5.0 projects to 2.6.0 ##
-
-1. **Download and extract the Cordova 2.6.0 source** to a **permanent folder 
location** on your hard drive (say to `~/Documents/Cordova-2.6.0`)
-2. **Quit Xcode** if it is running.
-3. **Navigate** to the directory where you put the downloaded source above, 
using **Terminal.app**.
-4. **Create a new project**, as described in iOS Command-line Tools. You need 
the assets from this new project.
-5. **Copy** the project's `www/cordova-2.6.0.js` file into your `www` folder, 
and delete your `www/cordova-2.5.0.js` file.
-6. **Update** the Cordova script reference in your `www/index.html` file 
(along with any other files that reference the script) to refer to the new 
`cordova-2.6.0.js` file.
-7. Update (or replace, if you never changed the file) your `AppDelegate.m` 
file according to the one from the new project (see [this 
diff](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/Classes/AppDelegate.m;h=124a56bb4f361e95616f44d6d6f5a96ffa439b60;hp=318f79326176be8f16ebc93bad85dd745f4205b6;hb=a28c7712810a63396e9f32fa4eb94fe3f8b93985;hpb=36acdf55e4cab52802d73764c8a4b5b42cf18ef9))
-8. In your `config.xml` file, [add this new 
line](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/config.xml;h=1555b5e81de326a07efe0bccaa5f5e2326b07a9a;hp=0652d60f8d35ac13c825c572dca6ed01fea4a540;hb=95f16a6dc252db0299b8e2bb53797995b1e39aa1;hpb=a2de90b8f5f5f68bd9520bcbbb9afa3ac409b96d).
-9. In your `config.xml` file, [add this new 
line](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/config.xml;h=d307827b7e67301171a913417fb10003d43ce39d;hp=04260aa9786d6d74ab20a07c86d7e8b34e31968c;hb=97b89edfae3527828c0ca6bb2f6d58d9ded95188;hpb=942d33c8e7174a5766029ea1232ba2e0df745c3f).
-10. In your `config.xml` file, [UIWebViewBounce has ben changed to 
DisallowOverscroll - and default values are 
different](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/config.xml;h=8889726d9a8f8c530fe1371c56d858c34552992a;hp=d307827b7e67301171a913417fb10003d43ce39d;hb=57982de638a4dce6ae130a26662591741b065f00;hpb=ec411f18309d577b4debefd9a2f085ba719701d5).
-10. In your `config.xml` file, the **EnableLocation** preference has been 
**deprecated**.
-11. Delete your `CordovaLib` folder, and copy the `CordovaLib` folder from the 
new project into your project's root folder.
-
-## Upgrading 2.4.0 projects to 2.5.0 ##
-
-1. **Download and extract the Cordova 2.5.0 source** to a **permanent folder 
location** on your hard drive (say to ~/Documents/Cordova-2.5.0)
-2. **Quit Xcode** if it is running.
-3. **Navigate** to the directory where you put the downloaded source above, 
using **Terminal.app**.
-4. **Create a new project**, as described in iOS Command-line Tools. You need 
the assets from this new project.
-5. **Copy** the **www/cordova-2.5.0.js** file from the new project into your 
**www** folder and delete your **www/cordova-2.4.0.js** file
-6. **Update** the Cordova script reference in your `www/index.html` file (and 
any other files that contain the script reference) to point to the new 
**cordova-2.5.0.js** file
-7. Update (or replace, if you never changed the file) your `AppDelegate.m` 
file according to the one from the new project (see [this 
diff](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/Classes/AppDelegate.m;h=318f79326176be8f16ebc93bad85dd745f4205b6;hp=6dc7bfc84f0ecede4cc43d2a3256ef7c5383b9fe;hb=4001ae13fcb1fcbe73168327630fbc0ce44703d0;hpb=299a324e8c30065fc4511c1fe59c6515d4842f09))
-8. In your `config.xml` file, [add these new 
lines](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/config.xml;h=903944c4b1e58575295c820e154be2f5f09e6314;hp=721c734120b13004a4a543ee25f4287e541f34be;hb=ae467249b4a256bd31ee89aea7a06f4f2316b8ac;hpb=9e39f7ef8096fb15b38121ab0e245a3a958d9cbb).
-9. In your `config.xml` file, [edit the root element, change it from cordova 
to 
widget](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/config.xml;h=64e71636f5dd79fa0978a97b9ff5aa3860a493f5;hp=d8579352dfb21c14e5748e09b2cf3f4396450163;hb=0e711f8d09377a7ac10ff6be4ec17d22cdbee88d;hpb=57c3c082ed9be41c0588d0d63a1d2bfcd2ed878c).
-10. In your `config.xml` file, [remove the OpenAllWhitelistURLsInWebView 
preference](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/config.xml;h=721c734120b13004a4a543ee25f4287e541f34be;hp=7d67508b70914aa921a16e79f79c00512502a8b6;hb=187bf21b308551bfb4b98b1a5e11edf04f699791;hpb=03b8854bdf039bcefbe0212db937abd81ac675e4).
-11. Delete your **cordova** folder, and copy the **cordova** folder from the 
new project into your project's root folder **(in 2.5.0, this has updated 
scripts)**
-12. Delete your **CordovaLib** folder, and copy the **CordovaLib** folder from 
the new project into your project's root folder
-
-## Upgrading 2.3.0 projects to 2.4.0 ##
-
-1. **Download and extract the Cordova 2.4.0 source** to a **permanent folder 
location** on your hard drive (say to ~/Documents/Cordova-2.4.0)
-2. **Quit Xcode** if it is running.
-3. **Navigate** to the directory where you put the downloaded source above, 
using **Terminal.app**.
-4. **Create a new project**, as described in iOS Command-line Tools. You need 
the assets from this new project.
-5. **Copy** the **www/cordova-2.4.0.js** file from the new project into your 
**www** folder, and delete your **www/cordova-2.3.0.js** file
-6. **Update** the Cordova script reference in your `www/index.html` file (and 
any other files that contain the script reference) to point to the new 
**cordova-2.4.0.js** file
-7. Update (or replace, if you never changed the files) your 
`MainViewController.m` file according to the one from the new project (see 
[this 
diff](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/Classes/MainViewController.m;h=5f9eeac15c2437cd02a6eb5835b48374e9b94100;hp=89da1082d06ba5e5d0dffc5b2e75a3a06d5c2aa6;hb=b4a2e4ae0445ba7aec788090dce9b822d67edfd8;hpb=a484850f4610e73c7b20cd429a7794ba829ec997)).
-8. Update (or replace, if you never changed the file) your `AppDelegate.m` 
file according to the one from the new project (see [this 
diff](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/Classes/AppDelegate.m;h=6dc7bfc84f0ecede4cc43d2a3256ef7c5383b9fe;hp=1ca3dafeb354c4442b7e149da4f281675aa6b740;hb=6749c17640c5fed8a7d3a0b9cca204b89a855baa;hpb=deabeeb6fcb35bac9360b053c8bf902b45e6de4d))
-9. In your `config.xml` file, [add this new 
line](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/config.xml;h=7d67508b70914aa921a16e79f79c00512502a8b6;hp=337d38da6f40c7432b0bce05aa3281d797eec40a;hb=6749c17640c5fed8a7d3a0b9cca204b89a855baa;hpb=deabeeb6fcb35bac9360b053c8bf902b45e6de4d).
-10. Delete your **cordova** folder, and copy the **cordova** folder from the 
new project into your project's root folder **(in 2.4.0, this has fixed 
scripts)**
-11. Delete your **CordovaLib** folder, and copy the **CordovaLib** folder from 
the new project into your project's root folder
-12. Add AssetsLibrary.framework as a resource to your project.  (Go 
[here](https://developer.apple.com/library/ios/#recipes/xcode_help-project_editor/Articles/AddingaLibrarytoaTarget.html)
 for instructions on how to do so.)
-
-## Upgrading 2.2.0 projects to 2.3.0 ##
-
-1. **Download and extract the Cordova 2.3.0 source** to a **permanent folder 
location** on your hard drive (say to ~/Documents/Cordova-2.3.0)
-2. **Quit Xcode** if it is running.
-3. **Navigate** to the directory where you put the downloaded source above, 
using **Terminal.app**.
-4. **Create a new project**, as described in iOS Command-line Tools. You need 
the assets from this new project.
-5. **Copy** the **www/cordova-2.3.0.js** file from the new project into your 
**www** folder, and delete your **www/cordova-2.2.0.js** file
-6. **Update** the Cordova script reference in your `www/index.html` file (and 
any other files that contain the script reference) to point to the new 
**cordova-2.3.0.js** file
-7. Update (or replace, if you never changed the file) your 
`MainViewController.m` according to the one from the new project.
-8. Delete your **cordova** folder, and copy the **cordova** folder from the 
new project into your project's root folder **(in 2.3.0, this has new scripts)**
-9. Delete your **CordovaLib** folder, and copy the **CordovaLib** folder from 
the new project into your project's root folder
-10. Convert your `Cordova.plist` file to `config.xml`, by running the script 
**bin/cordova\_plist\_to\_config\_xml** on your project file.
-11. Add the InAppBrowser plugin to your `config.xml`, by adding this tag under 
**&lt;cordova&gt;&lt;plugins&gt;**:
-
-        <plugin name="InAppBrowser" value="CDVInAppBrowser" />
-12. Note that Objective-C plugins are **not** whitelisted anymore. To 
whitelist your connections with the app whitelist, you will need to set the 
“User-Agent” header of the connection to the same user-agent as the main 
Cordova WebView.
-You can get this by accessing the **userAgent** property off the main 
view-controller. The main view-controller (CDVViewController) also has a 
**URLisAllowed** method for you to check whether a URL will pass the whitelist.
-13. Device API changes:
-    * For iOS, device.platform used to return “iPhone”, “iPad” or 
“iPod Touch” — now it returns (correctly) “iOS”.
-    * For iOS, device.name (now deprecated for all platforms) used to return 
the name of the user’s device (e.g ‘Shazron’s iPhone 5′) — now it 
returns what device.platform used to return: ”iPhone”, “iPad” or 
“iPod Touch”.
-    * For all platforms, there is a new property called device.model — this 
returns the specific device model, e.g “iPad2,5″ (for other platforms, this 
returns what device.name used to return).
-
-## Upgrading 2.1.0 projects to 2.2.0 ##
-
-1. **Download and extract the Cordova 2.2.0 source** to a **permanent folder 
location** on your hard drive (say to ~/Documents/Cordova-2.2.0)
-2. **Quit Xcode** if it is running.
-3. **Navigate** to the directory where you put the downloaded source above, 
using **Terminal.app**.
-4. **Create a new project**, as described in iOS Command-line Tools. You need 
the assets from this new project.
-5. **Copy** the **www/cordova-2.2.0.js** file from the new project into your 
**www** folder, and delete your **www/cordova-2.1.0.js** file
-6. **Update** the Cordova script reference in your `www/index.html` file (and 
any other files that contain the script reference) to point to the new 
**cordova-2.2.0.js** file
-7. Update (or replace, if you never changed the file) your 
`MainViewController.m` according to the one from the new project:
-    - Updated &rarr; viewWillAppear
-8. Copy the **cordova** folder from the new project into your project's root 
folder **(in 2.2.0, this has an updated 'emulate' script)**
-9. Next, update your CordovaLib sub-project reference. Beginning with Cordova 
2.1.0, we are not using the CORDOVALIB Xcode variable anymore when referencing 
where CordovaLib resides, the reference is an absolute file reference now.
-    1. Launch **Terminal.app**
-    2. Go to the location where you installed Cordova (see Step 1), in the 
**bin** sub-folder
-    3. Run the script below where the first parameter is the path to your 
project's **.xcodeproj** file:
-
-        `update_cordova_subproject path/to/your/project/xcodeproj`
-
-__NOTE:__ In 2.2.0, the `bin/create` script copy in the CordovaLib sub-project 
into your project. To have the same kind of setup, just copy in the right 
CordovaLib into your project folder, and update the CordovaLib sub-project 
location (relative to the project) in the Xcode File Inspector.
-
-## Upgrading 2.0.0 projects to 2.1.0 ##
-
-With **Cordova 2.1.0**, CordovaLib has been upgraded to use **Automatic 
Reference Counting (ARC)**. You don't need to upgrade to **ARC** to use 
CordovaLib, but if you want to upgrade your project to use **ARC**, please use 
the Xcode migration wizard from the menu: **Edit &rarr; Refactor &rarr; Convert 
to Objective-C ARC...**, **de-select libCordova.a**, then run the wizard to 
completion.
-
-1. **Download and extract the Cordova 2.1.0 source** to a **permanent folder 
location** on your hard drive (say to ~/Documents/Cordova-2.1.0)
-2. **Quit Xcode** if it is running.
-3. **Navigate** to the directory where you put the downloaded source above, 
using **Terminal.app**.
-5. **Create a new project**, as described in iOS Command-line Tools. You need 
the assets from this new project.
-6. **Copy** the **www/cordova-2.1.0.js** file from the new project into your 
**www** folder, and delete your **www/cordova-2.0.0.js** file
-7. **Update** the Cordova script reference in your `www/index.html` file (and 
any other files that contain the script reference) to point to the new 
**cordova-2.1.0.js** file
-8. Update (or replace, if you never changed the file) your `AppDelegate.m` 
according to the one from the new project:
-    - Edited -> application:didFinishLaunchingWithOptions:
-       - Added  -> application:supportedInterfaceOrientationsForWindow:
-9. Update (or replace, if you never changed the file) your 
`MainViewController.m` according to the one from the new project:
-    - Added -> viewWillAppear
-10. Copy the **cordova** folder from the new project into your project's root 
folder **(in 2.1.0, this has the updated scripts to support paths with spaces)**
-11. Remove the **VERSION** file reference from your **project** (_not_ the one 
in CordovaLib)
-12. Next, update your CordovaLib sub-project reference. Beginning with Cordova 
2.1.0, we are not using the CORDOVALIB Xcode variable anymore when referencing 
where CordovaLib resides, the reference is an absolute file reference now.
-    1. Launch **Terminal.app**
-    2. Go to the location where you installed Cordova **(see Step 1)**, in the 
**bin** sub-folder
-    3. Run the script below where the first parameter is the path to your 
project's **.xcodeproj** file:
-
-        `update_cordova_subproject path/to/your/project/xcodeproj`
-
-## Upgrading 1.9.0 projects to 2.0.0 ##
-
-1. **Install** Cordova 2.0.0
-2. **Create a new project**, as described in iOS Command-line Tools. You need 
the assets from this new project.
-3. **Copy** the **www/cordova-2.0.0.js** file from the new project into your 
**www** folder, and delete your **www/cordova-1.9.0.js** file
-4. **Update** the Cordova script reference in your `www/index.html` file (and 
any other files that contain the script reference) to point to the new 
**cordova-2.0.0.js** file
-5. Copy the **cordova** folder from the new project into your project's root 
folder (if you want the project command-line tools)
-6. **Add** a new entry under **Plugins** in your `Cordova.plist` file (under 
the **Supporting Files** group) - the key is **Device** and the value is 
**CDVDevice**
-7. Remove `Cordova.framework`
-8. Remove `verify.sh` from the **Supporting Files** group
-9. Select the **project icon** in the Project Navigator, select your project 
**Target**, then select the **Build Settings** tab
-10. Search for **Preprocessor Macros**, then remove all 
**CORDOVA_FRAMEWORK=1** values
-11. Locate the **CordovaLib** folder that was installed in your hard-drive 
under your home folder's **Documents** sub-folder.
-12. Locate the `CordovaLib.xcodeproj` file in the **CordovaLib** folder, then 
**drag and drop** the file into your project - it should appear as a 
**sub-project**.
-13. **Build** your project, you should get some **errors** relating to 
**#import** directives
-14. For the **#import errors**, change any **quote-based** imports in this 
style:
-
-        #import "CDV.h"
-
-    to this **brackets-based** style:
-
-        #import <Cordova/CDV.h>
-
-    and remove any **#ifdef** wrappers around any Cordova imports, they are 
not needed anymore (the imports are **unified** now)
-15. **Build** your project again, and it should not have any **#import** 
errors.
-16. Select the **project icon** in the Project Navigator, select your project 
**Target**, then select the **Build Phases** tab
-17. Expand the **Target Dependencies** phase, then select the **+** button
-18. Select the **CordovaLib** target, then select the **Add** button
-19. Expand the **first** **Link Binary with Libraries** phase (it should 
already contain a bunch of frameworks), then select the **+** button
-20. Select the `libCordova.a` static library, then select the **Add** button
-21. Delete the **Run Script** phase.
-22. Select the **project icon** in the Project Navigator, select your project 
**Target**, then select the **Build Settings** tab
-23. Search for **Other Linker Flags**, and add the values **-all_load** and 
**-Obj-C**
-24. Expand the **CordovaLib** sub-project.
-25. Locate the **VERSION** file, drag it into your main project (we want to 
create a link to it, not a copy)
-26. Select the **Create groups for any added folders** radiobutton, then 
select the **Finish** button
-27. Select the **VERSION** file that you just dragged in a previous step
-28. Type the **Option-Command-1** key combination to show the **File 
Inspector** (or menuitem **View -> Utilities -> Show File Inspector**)
-29. Choose **Relative to CORDOVALIB** in the **File Inspector** for the 
drop-down menu for **Location**
-30. Set the Xcode preference **Xcode Preferences -> Locations -> Derived Data 
-> Advanced...** to **Unique** (this is so the unified headers can be found)
-31. Select the **project icon** in the Project Navigator, select your 
**Target**, then select the **Build Settings** tab
-32. Search for **Header Search Paths**. For that setting, add these three 
values below (with quotes):
-
-        "$(TARGET_BUILD_DIR)/usr/local/lib/include"
-
-        "$(OBJROOT)/UninstalledProducts/include"
-
-        "$(BUILT_PRODUCTS_DIR)"
-
-33. Search for **Other Linker Flags**. For that setting, add this value below:
-
-        -weak_framework CoreFoundation
-
-34. **Build** your project, it should compile and link with **no issues**.
-35. **Select your project** from the **Scheme** drop-down, and then select 
**iPhone 5.1 Simulator**
-36. Select the **Run** button
-
-__NOTE:__ If your project is **not working** as expected in the Simulator, 
please **take a note of any errors** in the **console log in Xcode** for clues.
-
-## Upgrading 1.8.x projects to 1.9.0 ##
-
-1. **Install** Cordova 1.9.0
-2. **Create a new project** - you will have to grab assets from this new 
project
-3. **Copy** the **www/cordova-1.9.0.js** file from the new project into your 
**www** folder, and delete your **www/cordova-1.8.x.js** file
-4. **Update** the Cordova script reference in your `www/index.html` file (and 
any other files that contain the script reference) to point to the new 
**cordova-1.9.0.js** file
-
-__NOTE:__ 1.9.0 supports the new **BackupWebStorage** boolean `Cordova.plist` 
setting. It's enabled by default, so set it to
-`false` to disable it, especially on iOS 6. See [Release Notes - Safari and 
UIKit 
Section](https://developer.apple.com/library/prerelease/ios/#releasenotes/General/RN-iOSSDK-6_0/_index.html)
-
-## Upgrading 1.7.0 projects to 1.8.x ##
-
-1. **Install** Cordova 1.8.0
-2. **Create a new project** - you will have to grab assets from this new 
project
-3. **Copy** the **www/cordova-1.8.0.js** file from the new project into your 
**www** folder, and delete your **www/cordova-1.7.x.js** file
-4. **Update** the Cordova script reference in your `www/index.html` file (and 
any other files that contain the script reference) to point to the new 
**cordova-1.8.0.js** file
-
-If you intend on using the **Capture API**, you will need the new **iPad 
retina-display** assets:
-
-1.  **Copy** the `Resources/Capture.bundle` item from the new project into 
your project folder, over-writing your existing `Resources/Capture.bundle` item
-2.  In your project, select the `Capture.bundle` item into your Project 
Navigator in Xcode, type the **Delete** key, then select **Remove Reference** 
from the resulting dialog.
-3.  Drag the new `Capture.bundle` from Step 1 above into your Project 
Navigator in Xcode, then select the **Create groups for any added folders** 
radio button
-
-## Upgrading 1.6.x projects to 1.7.0 ##
-
-1. **Install** Cordova 1.7.0
-2. **Create a new project** - you will have to grab assets from this new 
project
-3. **Copy** the **www/cordova-1.7.0.js** file from the new project into your 
**www** folder, and delete your **www/cordova-1.6.0.js** file
-4. **Update** the Cordova script reference in your `www/index.html` file (and 
any other files that contain the script reference) to point to the new 
**cordova-1.7.0.js** file
-
-## Upgrading 1.5.0 projects to 1.6.x ##
-
-1. **Install** Cordova 1.6.1
-2. **Make a backup** of `AppDelegate.m`, `AppDelegate.h`, 
`MainViewController.m`, `MainViewController.h`, and `Cordova.plist` in your 
project
-3. **Create a new project** - you will have to grab assets from this new 
project
-4. **Copy** these files from the **new** project into your 1.5.0-based project 
folder on disk, **replacing** any old files (**backup** your files first from 
step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        Cordova.plist
-5. **Add** all the new **MainViewController** and **AppDelegate** files into 
your Xcode project
-6. **Copy** the **www/cordova-1.6.1.js** file from the new project into your 
**www** folder, and delete your **www/cordova-1.5.0.js** file
-7. **Update** the Cordova script reference in your `www/index.html` file (and 
any other files that contain the script reference) to point to the new 
**cordova-1.6.1.js** file
-8. **Add** the new `Cordova.plist` file into your project - this is because 
the core plugin service names needed to be changed to match the ones from 
Android and Blackberry, for a unified Cordova JavaScript file (cordova-js).
-9. **Integrate** any settings, **Plugins** and **ExternalHosts** entries that 
you had in your **backed-up Cordova.plist** into the new `Cordova.plist`
-10. **Integrate** any project-specific code that you have in your **backed-up 
AppDelegate.h and AppDelegate.m** into the new AppDelegate files. Any 
**UIWebViewDelegate** or **CDVCommandDelegate** code in `AppDelegate.m` will 
need to go into MainViewController.m now (see commented out sections in that 
file)
-11. **Integrate** any project-specific code that you have in your **backed-up 
MainViewController.h and MainViewController.m** into the new MainViewController 
files
-12. Click on the **project icon** in the Project Navigator, select your 
**Project**, then select the **Build Settings** tab
-13. Enter **Compiler for C/C++/Objective-C** in the search field
-14. Select the **Apple LLVM Compiler 3.1** value
-
-## Upgrading 1.4.x projects to 1.5.0 ##
-
-1. **Install** Cordova 1.5.0
-2. **Create a new project** and run it once - you will have to grab assets 
from this new project
-3. **Copy** the **www/cordova-1.5.0.js** file from the new project into your 
**www** folder, and delete your **www/phonegap-1.4.x.js** file
-4. **Update** the Cordova script reference in your `www/index.html` file (and 
any other files that contain the script reference) to point to the new Cordova 
**cordova-1.5.0.js** file
-5. Find `PhoneGap.framework` in your Project Navigator, select it
-6. Type the **Delete** key and delete the `PhoneGap.framework` reference in 
the Project Navigator
-7. Type the **Option-Command-A** key combination, which should drop down a 
sheet to add files to your project (the **Add Files...** sheet). Make sure the 
**Created groups for any added folders** radio button is selected
-8. Type the **Shift-Command-G** key combination, which should drop down 
another sheet for you to go to a folder (the **Go to the folder:** sheet)
-9. Enter **/Users/Shared/Cordova/Frameworks/Cordova.framework** in the **Go to 
the folder:** sheet and then press the **Go** button
-10. Press the **Add** button in the **Add Files...** sheet
-11. Select `Cordova.framework` in the Project Navigator
-12. Type the **Option-Command-1** key combination to show the **File 
Inspector**
-13. Choose **Absolute Path** in the **File Inspector** for the drop-down menu 
for **Location**
-14. Type the **Option-Command-A** key combination, which should drop down a 
sheet to add files to your project (the **Add Files...** sheet). Make sure the 
**Created groups for any added folders** radio button is selected
-15. Type the **Shift-Command-G** key combination, which should drop down 
another sheet for you to go to a folder (the **Go to the folder:** sheet)
-16. Enter **~/Documents/CordovaLib/Classes/deprecated** in the **Go to the 
folder:** sheet and then press the **Go** button
-17. Press the **Add** button in the **Add Files...** sheet
-18. In your **AppDelegate.h, AppDelegate.m, and MainViewController.h** files - 
replace the whole **#ifdef PHONEGAP_FRAMEWORK** block with:
-
-        #import "CDVDeprecated.h"
-19. Click on the **project icon** in the Project Navigator, select your 
**Target**, then select the **Build Settings** tab
-20. Search for **Framework Search Paths**
-21. Replace the existing value with **/Users/Shared/Cordova/Frameworks**
-22. Search for **Preprocessor Macros**
-23. For the first (combined) value, replace the value with 
**CORDOVA_FRAMEWORK=YES**
-24. Select the **Build Phases** tab
-25. Expand **Run Script**
-26. Replace any occurrences of **PhoneGap** with **Cordova**
-27. Find your `PhoneGap.plist` file in the Project Navigator, and click on the 
filename once to enter name edit mode
-28. Rename `PhoneGap.plist` to `Cordova.plist`
-29. Right-click on `Cordova.plist` and choose **Open As --> Source Code**
-30. Press **Option-Command-F**, choose **Replace** from the drop-down on the 
top left of the Source window
-31. Enter `com.phonegap` for the Find string, and `org.apache.cordova` for the 
Replace string - then press the **Replace All** button
-32. Enter **PG** for the Find string, and **CDV** for the Replace string - 
then press the **Replace All** button
-33. Press **Command-B** to build, you will still have deprecations that you 
can get rid of in the future (see `CDVDeprecated.h` - replace classes in your 
code that use PG* to CDV*, for example)
-
-## Upgrading 1.4.0 projects to 1.4.1 ##
-
-1. **Install** Cordova 1.4.1
-2. **Make a backup** of `MainViewController.m`
-3. **Create a new project** - you will have to grab assets from this new 
project
-4. **Copy** the `MainViewController.m` file from the **new** project into your 
1.4.0-based project folder on disk, **replacing** the old file (**backup** your 
files first from step 2 above).
-5. **Add** the `MainViewController.m` file into your Xcode project
-6. **Integrate** any project-specific code that you have in your backed-up 
`MainViewController.m` into the new file
-7. Updating the `phonegap-1.4.0.js` file is optional, nothing has changed in 
the JavaScript between 1.4.0 and 1.4.1
-
-## Upgrading 1.3.0 projects to 1.4.0 ##
-
-1. **Install** Cordova 1.4.0
-2. **Make a backup** of `AppDelegate.m` and `AppDelegate.h` in your project
-3. **Create a new project** - you will have to grab assets from this new 
project
-4. **Copy** these files from the **new** project into your 1.3.0-based project 
folder on disk, **replacing** any old files (**backup** your files first from 
step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        MainViewController.xib
-5. **Add** all the **MainViewController** files into your Xcode project
-6. **Copy** the **www/phonegap-1.4.0.js** file from the new project into your 
**www** folder, and delete your **www/phonegap-1.3.0.js** file
-7. **Update** the Cordova script reference in your `www/index.html` file (and 
any other files that contain the script reference) to point to the new 
**phonegap-1.4.0.js** file
-8. **Add** a new entry under **Plugins** in your `PhoneGap.plist` file - key 
is `com.phonegap.battery` and the value is **PGBattery**
-9. **Integrate** any project-specific code that you have in your **backed-up 
AppDelegate.h and AppDelegate.m** into the new AppDelegate files
-
-## Upgrading 1.2.0 projects to 1.3.0 ##
-
-1. **Install** Cordova 1.3.0
-2. **Make a backup** of `AppDelegate.m` and `AppDelegate.h` in your project
-3. **Create a new project** - you will have to grab assets from this new 
project
-4. **Copy** these files from the **new** project into your 1.2.0-based project 
folder on disk, **replacing** any old files (**backup** your files first from 
step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        MainViewController.xib
-5. **Add** all the **MainViewController** files into your Xcode project
-6. **Copy** the **www/phonegap-1.3.0.js** file from the new project into your 
**www** folder, and delete your **www/phonegap-1.2.0.js** file
-7. **Update** the Cordova script reference in your `www/index.html` file (and 
any other files that contain the script reference) to point to the new 
**phonegap-1.3.0.js** file
-8. **Add** a new entry under **Plugins** in your `PhoneGap.plist` file - key 
is `com.phonegap.battery` and the value is **PGBattery**
-9. **Integrate** any project-specific code that you have in your **backed-up 
AppDelegate.h and AppDelegate.m** into the new AppDelegate files
-
-## Upgrading 1.1.0 projects to 1.2.0 ##
-
-1. **Install** Cordova 1.2.0
-2. **Make a backup** of `AppDelegate.m` and `AppDelegate.h` in your project
-3. **Create a new project** - you will have to grab assets from this new 
project
-4. **Copy** these files from the **new** project into your 1.1.0-based project 
folder on disk, **replacing** any old files (**backup** your files first from 
step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        MainViewController.xib
-5. **Add** all the **MainViewController** files into your Xcode project
-6. **Copy** the **www/phonegap-1.2.0.js** file from the new project into your 
**www** folder, and delete your **www/phonegap-1.1.0.js** file
-7. **Update** the Cordova script reference in your `www/index.html` file (and 
any other files that contain the script reference) to point to the new 
**phonegap-1.2.0.js** file
-8. **Add** a new entry under **Plugins** in your `PhoneGap.plist` file - key 
is `com.phonegap.battery` and the value is **PGBattery**
-9. **Integrate** any project-specific code that you have in your **backed-up 
AppDelegate.h and AppDelegate.m** into the new AppDelegate files
-
-## Upgrading 1.0.0 projects to 1.1.0 ##
-
-1. **Install** Cordova 1.1.0
-2. **Make a backup** of `AppDelegate.m` and `AppDelegate.h` in your project
-3. **Create a new project** - you will have to grab assets from this new 
project
-4. **Copy** these files from the **new** project into your 1.0.0-based project 
folder on disk, **replacing** any old files (**backup** your files first from 
step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        MainViewController.xib
-5. **Add** all the **MainViewController** files into your Xcode project
-6. **Copy** the **www/phonegap-1.1.0.js** file from the new project into your 
**www** folder, and delete your **www/phonegap-1.0.0.js** file
-7. **Update** the Cordova script reference in your `www/index.html` file (and 
any other files that contain the script reference) to point to the new 
**phonegap-1.1.0.js** file
-8. **Add** a new entry under **Plugins** in your `PhoneGap.plist` file - key 
is `com.phonegap.battery` and the value is **PGBattery**
-9. **Integrate** any project-specific code that you have in your **backed-up 
AppDelegate.h and AppDelegate.m** into the new AppDelegate files
-
-## Upgrading 0.9.6 projects to 1.0.0 ##
-
-1. **Install** Cordova 1.0.0
-2. **Make a backup** of `AppDelegate.m` and `AppDelegate.h` in your project
-3. **Create a new project** - you will have to grab assets from this new 
project
-4. **Copy** these files from the **new** project into your 0.9.6-based project 
folder on disk, **replacing** any old files (**backup** your files first from 
step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        MainViewController.xib
-5. **Add** all the **MainViewController** files into your Xcode project
-6. **Copy** the **www/phonegap-1.0.0.js** file from the new project into your 
**www** folder, and delete your **www/phonegap-0.9.6.js** file
-7. **Update** the Cordova script reference in your `www/index.html` file (and 
any other files that contain the script reference) to point to the new 
**phonegap-1.0.0.js** file
-8. **Add** a new entry under **Plugins** in your `PhoneGap.plist` file - key 
is `com.phonegap.battery` and the value is **PGBattery**
-9. **Integrate** any project-specific code that you have in your **backed-up 
AppDelegate.h and AppDelegate.m** into the new AppDelegate files

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/610314b2/docs/en/edge/guide/upgrading/windows-8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/upgrading/windows-8/index.md 
b/docs/en/edge/guide/upgrading/windows-8/index.md
deleted file mode 100644
index f5c3bea..0000000
--- a/docs/en/edge/guide/upgrading/windows-8/index.md
+++ /dev/null
@@ -1,39 +0,0 @@
----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Upgrading Windows 8
-===============================
-
-This document is for people who need to upgrade their Cordova versions from an 
older version to a current version of Cordova. This applies to applications 
targetting Windows 8 and the Windows Store.
-
-## Upgrade to 2.9.0 from 2.8.0 ##
-
-The following commands should be done from within Visual Studio to be sure 
that the any project references are updated/deleted.
-
-1. Remove cordova-2.8.0.js from the www directory in your project.
-2. Add cordova.js file from the source to the www directory in your project. ( 
note that the file no longer contains a version number in the file name )
-3. Build and test!
-
-## Upgrade to 2.8.0 from 2.7.0 ##
-
-The following commands should be done from within Visual Studio to be sure 
that the any project references are updated/deleted.
-
-1. Remove cordova-2.7.0.js from the www directory in your project. 
-2. Add cordova.js file from the source to the www directory in your project. ( 
note that the file no longer contains a version number in the file name )
-3. Build and test!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/610314b2/docs/en/edge/guide/upgrading/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/upgrading/windows-phone/index.md 
b/docs/en/edge/guide/upgrading/windows-phone/index.md
deleted file mode 100644
index 7d65b24..0000000
--- a/docs/en/edge/guide/upgrading/windows-phone/index.md
+++ /dev/null
@@ -1,236 +0,0 @@
----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-Upgrading Windows Phone
-===============================
-
-This document is for people who need to upgrade their Cordova versions from an 
older version to a current version of Cordova. This applies to both WP7 and WP8.
-
-## Upgrade to 2.8.0 from 2.9.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Create a new Apache Cordova WP7 or WP8 2.9.0 Project
-2. Copy the contents of your 'www' folder to the new project, and be sure 
these items are added to the VS project.
-3. Update the name of cordova.js in the HTML tag if it's still using 
cordova-VERSION.js (should be just cordova.js).
-4. Copy and overwrite any splash screen, or icon images.
-5. Copy over any plugins from the plugins folder to the new project and ensure 
that they are also added to the .csproj file.
-6. Build and test.
-
-## Upgrade to 2.8.0 from 2.7.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Create a new Apache Cordova WP7 or WP8 2.8.0 Project
-2. Copy the contents of your 'www' folder to the new project, and be sure 
these items are added to the VS project.
-3. Update your HTML to use the new cordova.js file. ( note that there is no 
longer a version number in the name )
-4. Copy and overwrite any splash screen, or icon images.
-5. Copy over any plugins from the plugins folder to the new project and ensure 
that they are also added to the VS project.
-6. Build and test.
-
-## Upgrade to 2.7.0 from 2.6.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Create a new Apache Cordova WP7 or WP8 2.7.0 Project
-2. Copy the contents of your 'www' folder to the new project, and be sure 
these items are added to the VS project.
-3. Update your HTML to use the new cordova-2.7.0.js file.
-4. Copy and overwrite any splash screen, or icon images.
-5. Copy over any plugins from the plugins folder to the new project and ensure 
that they are also added to the VS project.
-6. Build and test.
-
-## Upgrade to 2.6.0 from 2.5.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Create a new Apache Cordova WP7 or WP8 2.6.0 Project
-2. Copy the contents of your 'www' folder to the new project, and be sure 
these items are added to the VS project.
-3. Update your HTML to use the new cordova-2.6.0.js file.
-4. Copy and overwrite any splash screen, or icon images.
-5. Copy over any plugins from the plugins folder to the new project and ensure 
that they are also added to the VS project.
-6. Build and test.
-
-## Upgrade to 2.5.0 from 2.4.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Create a new Apache Cordova WP7 or WP8 2.5.0 Project
-2. Copy the contents of your 'www' folder to the new project, and be sure 
these items are added to the VS project.
-3. Update your HTML to use the new cordova-2.5.0.js file.
-4. Copy and overwrite any splash screen, or icon images.
-5. Copy over any plugins from the plugins folder to the new project and ensure 
that they are also added to the VS project.
-6. Build and test.
-
-## Upgrade to 2.4.0 from 2.3.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Create a new Apache Cordova WP7 or WP8 2.4.0 Project
-2. Copy the contents of your 'www' folder to the new project, and be sure 
these items are added to the VS project.
-3. Update your HTML to use the new cordova-2.4.0.js file.
-4. Copy and overwrite any splash screen, or icon images.
-5. Copy over any plugins from the plugins folder to the new project and ensure 
that they are also added to the VS project.
-6. Build and test.
-
-## Upgrade to 2.3.0 from 2.2.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Create a new Apache Cordova WP7 2.3.0 Project
-2. Copy the contents of your 'www' folder to the new project, and be sure 
these items are added to the VS project.
-3. Update your HTML to use the new cordova-2.3.0.js file.
-4. Copy and overwrite any splash screen, or icon images.
-5. Copy over any plugins from the plugins folder to the new project and ensure 
that they are also added to the VS project.
-6. Build and test.
-
-## Upgrade to 2.2.0 from 2.1.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Create a new Apache Cordova WP7 2.2.0 Project
-2. Copy the contents of your 'www' folder to the new project, and be sure 
these items are added to the VS project.
-3. Update your HTML to use the new cordova-2.2.0.js file.
-4. Copy and overwrite any splash screen, or icon images.
-5. Copy over any plugins from the plugins folder to the new project and ensure 
that they are also added to the VS project.
-6. Build and test.
-
-## Upgrade to 2.1.0 from 2.0.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Create a new Apache Cordova WP7 2.1.0 Project
-2. Copy the contents of your 'www' folder to the new project, and be sure 
these items are added to the VS project.
-3. Update your HTML to use the new cordova-2.1.0.js file.
-4. Copy and overwrite any splash screen, or icon images.
-5. Copy over any plugins from the plugins folder to the new project and ensure 
that they are also added to the VS project.
-6. Build and test.
-
-
-## Upgrade to 2.0.0 from 1.9.0 ##
-
-There have been considerable changes to the WP7 project structure in Apache 
Cordova 2.0.0 which make this upgrade a little more involved that the others. 
Essentially this is not an upgrade but creation of a new project and copy over 
of existing source files.
-
-### In Visual Studio's Solution Explorer window:
-1. Create a new Apache Cordova WP7 2.0 Project
-2. Copy the contents of your 'www' folder to the new project, and be sure 
these items are added to the VS project.
-3. Update your HTML to use the new cordova-2.0.0.js file.
-4. Copy and overwrite any splash screen, or icon images.
-5. Copy over any plugins from the plugins folder to the new project and ensure 
that they are also added to the VS project.
-6. Build and test.
-
-## Upgrade to 1.9.0 from 1.8.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
-5. Copy the new cordova-1.9.0.js into your project ( be sure it is marked as 
Content )
-6. Update your HTML to use the new cordova-1.9.0.js file.
-
-## Upgrade to 1.8.0 from 1.7.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
-5. Copy the new cordova-1.8.0.js into your project ( be sure it is marked as 
Content )
-6. Update your HTML to use the new cordova-1.8.0.js file.
-
-## Upgrade to 1.7.0 from 1.6.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
-5. Copy the new cordova-1.7.0.js into your project ( be sure it is marked as 
Content )
-6. Update your HTML to use the new cordova-1.7.0.js file.
-
-## Upgrade to 1.6.1 from 1.6.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
-5. Copy the new cordova-1.6.1.js into your project ( be sure it is marked as 
Content )
-6. Update your HTML to use the new cordova-1.6.1.js file.
-
-## Upgrade to 1.6.0 from 1.5.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
-5. Copy the new cordova-1.6.0.js into your project ( be sure it is marked as 
Content )
-6. Update your HTML to use the new cordova-1.6.0.js file.
-
-## Upgrade to 1.5.0 from 1.4.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
-5. Copy the new cordova-1.5.0.js into your project ( be sure it is marked as 
Content )
-6. Update your HTML to use the new cordova-1.5.0.js file.
-
-## Upgrade to 1.4.0 from 1.3.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
-5. Copy the new cordova-1.4.0.js into your project ( be sure it is marked as 
Content )
-6. Update your HTML to use the new cordova-1.4.0.js file.
-
-## Upgrade to 1.3.0 from 1.2.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
-5. Copy the new cordova-1.3.0.js into your project ( be sure it is marked as 
Content )
-6. Update your HTML to use the new cordova-1.3.0.js file.
-
-## Upgrade to 1.2.0 from 1.1.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
-5. Copy the new cordova-1.2.0.js into your project ( be sure it is marked as 
Content )
-6. Update your HTML to use the new cordova-1.2.0.js file.
-
-## Upgrade to 1.1.0 from 1.0.0 ##
-
-### In Visual Studio's Solution Explorer window:
-1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
-2. Remove the reference to WP7CordovaClassLib in the References folder.
-3. Right-Click on References and Select 'Add Reference'
-4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
-    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
-5. Copy the new cordova-1.1.0.js into your project ( be sure it is marked as 
Content )
-6. Update your HTML to use the new cordova-1.1.0.js file.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/610314b2/docs/en/edge/guide/webviews/index.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/webviews/index.md 
b/docs/en/edge/guide/webviews/index.md
new file mode 100644
index 0000000..649a5e8
--- /dev/null
+++ b/docs/en/edge/guide/webviews/index.md
@@ -0,0 +1,27 @@
+---
+license: Licensed to the Apache Software Foundation (ASF) under one
+         or more contributor license agreements.  See the NOTICE file
+         distributed with this work for additional information
+         regarding copyright ownership.  The ASF licenses this file
+         to you under the Apache License, Version 2.0 (the
+         "License"); you may not use this file except in compliance
+         with the License.  You may obtain a copy of the License at
+         
+           http://www.apache.org/licenses/LICENSE-2.0
+         
+         Unless required by applicable law or agreed to in writing,
+         software distributed under the License is distributed on an
+         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+         KIND, either express or implied.  See the License for the
+         specific language governing permissions and limitations
+         under the License.
+---
+
+Embedding WebViews
+=================
+
+> Implement the Cordova WebView in your own project.
+
+- Android WebViews
+- iOS WebViews
+

Reply via email to