samskalicky commented on a change in pull request #17762: Custom Operator 
Random Number Generator Support
URL: https://github.com/apache/incubator-mxnet/pull/17762#discussion_r399628115
 
 

 ##########
 File path: src/c_api/c_api.cc
 ##########
 @@ -248,11 +250,21 @@ void CustomFComputeDispatcher(const std::string op_name,
   // get actual cudaStream_t out of mxnet gpu stream and pass to lib_api.h
   void *cuda_stream = nullptr;
 #if MXNET_USE_CUDA
-  if (inputs[0].ctx().dev_mask() == Context::kGPU) {
+  if (inputs.size() > 0 && inputs[0].ctx().dev_mask() == Context::kGPU) {
 
 Review comment:
   while you're making this change, its possible an operator might have zero 
inputs and some outputs (ie. generator operator, like random), should we also 
check for outputs if inputs is zero like:
   ```
   if ((inputs.size() > 0 && inputs[0].ctx().dev_mask() == Context::kGPU) ||
       (outputs.size() > 0 && inputs[0].ctx().dev_mask() == Context::kGPU)) {
   ```
   or does it really not matter, if compiled with MXNET_USE_CUDA should we just 
always set
   ```
       cuda_stream = static_cast<void*>(gpu_stream->stream_);
   ```

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