lupesko commented on a change in pull request #11780: fix flaky test 
test_operator_gpu.test_countsketch
URL: https://github.com/apache/incubator-mxnet/pull/11780#discussion_r203629802
 
 

 ##########
 File path: src/operator/contrib/count_sketch.cu
 ##########
 @@ -165,7 +165,8 @@ inline void CountSketchBackward(const Tensor<gpu, 2, 
DType> &in_grad,
                             nthreads, in_grad_ptr+bstart*in_dim, h_ptr,
                             s_ptr, out_grad_ptr+bstart*out_dim, batchlen,
                             in_dim, out_dim);
-    MSHADOW_CUDA_POST_KERNEL_CHECK(sketch_backward_kernel);
+    cudaError_t err = cudaDeviceSynchronize();
 
 Review comment:
   DRY is not only about lines of code. Consider a case where there is an issue 
with the flow in line 168, and the developer decides to change it from 
cudaDeviceSynchronize to another API. Without DRY, the developer will need to 
remember to look for other places in the code that call the API. Sometimes, 
this will be missed. With DRY, different parts of the code are funneled to the 
one function or whatever that has this logic, and by updating in one location 
all code paths are updated. Makes sense?

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