w8jcik commented on a change in pull request #334:
URL:
https://github.com/apache/incubator-nuttx-apps/pull/334#discussion_r455143417
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File path: graphics/lvgl/Makefile
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@@ -78,20 +78,21 @@ $(LVGL_UNPACKNAME): $(LVGL_TARBALL)
$(Q) mv lvgl-$(LVGL_VERSION) $(LVGL_UNPACKNAME)
$(Q) touch $(LVGL_UNPACKNAME)
-lvgl/lvgl.h: $(LVGL_UNPACKNAME)
+$(LVGL_UNPACKNAME)/lvgl.h: $(LVGL_UNPACKNAME)
-$(APPDIR)/include/graphics/lvgl.h: lvgl/lvgl.h
- @echo "CP: lvgl/lvgl.h"
- $(Q) cp lvgl/lvgl.h $(APPDIR)/include/graphics/lvgl.h
+exports/graphics/lvgl.h: $(LVGL_UNPACKNAME)/lvgl.h
+ $(Q) mkdir -p exports/graphics
+ @echo "CP: $(LVGL_UNPACKNAME)/lvgl.h"
+ $(Q) cp $(LVGL_UNPACKNAME)/lvgl.h exports/graphics/lvgl.h
Review comment:
Hi @v01d the prefix is already present, because currently littlevgl is
copying some header to `graphics`. Change suggested by @xiaoxiang781216 removes
this prefix. I was asking should we really remove it, because this way we break
compatibility. Breaking compatibility is fine for me. But what is the official
strategy. Do we want `graphics` in front of all lvgl includes? Right now it
seems to be in front of one of the headers and probably not in front of the
others. I think it should be still possible to have `#include
<graphics/lvgl/...>`. The question is do we want it.
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