>..."Given enough eyeballs, all bugs are shallow." >I wish there were a way to apply this to hardware, >without the costs being astronomical.
Unfortunately, this turns out not to be completely true, even for software. Given enough eyeballs, most localized programming errors are fairly shallow, but things like race conditions, etc., can be quite impenetrable, even with numerous eyeballs to call upon... _______________________________________________ OpenMoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community

