There is a patch available for glamo.c, it doesn't appear to be implemented in any of the current packages, I've asked several times if someone had already updated a package with the patch. No response so far.. I am 85% finished with my mokobuild. That is my first priority... If someone else has already compiled with patch, by all means.. where is it?
Anyhow, I need it to work badly, so I will patch as soon as possible. Scott Charles-Henri Gros wrote: > > Steve Mosher wrote: >> I encourage you to make these changes, marco. It will show people how >> the contribution of one creative person can be modified by another. > > I actually made some of those changes. My version is much more playable, > but it cannot be calibrated at this point (although it would be a very > easy change to allow calibration based on the initial position) > > As for buttons on the screen, it's not possible to have them work > reliably, at least with the version of xglamo I'm using: > https://docs.openmoko.org/trac/ticket/1244#comment:41 > > I tried to allow using the screen to navigate through menus but this bug > prevents it :( > > > -- > Charles-Henri > > > _______________________________________________ > Openmoko community mailing list > [email protected] > http://lists.openmoko.org/mailman/listinfo/community > > -- View this message in context: http://n2.nabble.com/Duke-Nukem-3D-on-Openmoko-Neo-tp842627p1091674.html Sent from the Openmoko Community mailing list archive at Nabble.com. _______________________________________________ Openmoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community

