> that's determined by the .kbd "virtual" resolution (at the top of the .kbd > file) :) Default.kbd ends up determining it (it retains aspect ratio and > expands to fill the screen width - thus height scale accordingly).
the kbd virtual resolution is mapped on the physical "keyboard area", therefore I can use the unit scale I want (for example 10x10 key in a 100x20 virtual resolution == 1x1 key in a 10x2 resolution) But I would like to increase the height of the keyboard area, for example to take 50% (320px) of my screen. _______________________________________________ Openmoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community

