On Tue, 30 Dec 2008 13:58:41 +0100 Xavier Cremaschi <[email protected]> babbled:
> > that's determined by the .kbd "virtual" resolution (at the top of the .kbd > > file) :) Default.kbd ends up determining it (it retains aspect ratio and > > expands to fill the screen width - thus height scale accordingly). > > the kbd virtual resolution is mapped on the physical "keyboard area", > therefore I can use the unit scale I want (for example 10x10 key in a > 100x20 virtual resolution == 1x1 key in a 10x2 resolution) > > But I would like to increase the height of the keyboard area, for > example to take 50% (320px) of my screen. the virtual res aspect ration determines the aspect ratio of the physical kbd - so make the virtual res taller and it will get taller. -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) [email protected] _______________________________________________ Openmoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community

