>
> Having navigation work inside tunnels
> would allow mapping them accurately for openstreetmap. And also have
> underground navigation - some tunnels have got
> intersections/roundabouts inside, with several possible exits.
>
> And then there are cities with too many tall buildings, and things  
> like
> parking houses.

That would be crazily cool! Having 3D parking house data in OSM... So  
your car never gets lost again :)

Nikolaus

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