> > Having navigation work inside tunnels > would allow mapping them accurately for openstreetmap. And also have > underground navigation - some tunnels have got > intersections/roundabouts inside, with several possible exits. > > And then there are cities with too many tall buildings, and things > like > parking houses.
That would be crazily cool! Having 3D parking house data in OSM... So your car never gets lost again :) Nikolaus _______________________________________________ Openmoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community

