I noticed this too. I just installed Mokomaze for the first time, so I just 
thought the accelorometers was a bit off by design.

---
Kent


[email protected] wrote ---- 

hello list, im running latest mokomaze and shr-u 20100921, even after
re-calibrating the the game mokomaze reads the accelerometers off
axis.
meaning if i lay the freerunner on a flat surface and start lifting on
its left edge, the moko maze ball moves to top left of the screen.
and if i start lifting on the right edge the mokomaze ball moves to
bottom right.

any one else experiencing this? were the accelerometers changed
somewhere along the way, i dont recall the game behaving in this way
before.

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