On 10/22/06, Don Dailey <[EMAIL PROTECTED]> wrote:
How would it affect the game if KO's were handled like in chess? In other words, you may repeat the position in situational superko style, but you have achieved a draw if you do.
When you say 'like in chess' I suppose you mean the threefold repetition rule (see http://en.wikipedia.org/wiki/Threefold_repetition). Requiring 3 repetitions instead of 1 is an excellent idea because it avoids problems with false /unbalanced cycles, and gives both players ample opportunity to break the cycle (which they should do if there is a bigger play elsewhere). Given that normal ko's occur frequently this rule alone would radically change the game. However, as a rule for handling only the long cycles it's pretty good. Unfortunately we cannot use it because it was 'invented' in the chess world ;-) Erik _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
