On Nov 3, 2006, at 8:10 AM, Rémi Coulom wrote:

You can try multiplying uncertainty by a well-chosen constant value. This way, you can tune how selective your search is. I found that using a constant < 1 improves the search on 9x9 for Crazy Stone (I use 1/sqrt(10), if I recall correctly). I wonder what is the experience of other UCT programmers, by the way.

Whee, parameter tweaking!  :-)

Do you have some reason for choosing this value, or did it just work well in practice?

Also, are people pruning any move for which (average + uncertainty) is less than the (average - uncertainty) of some other move?
I am not sure what you mean. In UCT, you only search the move that has the highest average + uncertainty, and you don't search any other at all.

By "prune" I mean "remove from the stored tree", making the memory used on that branch available for something else.

Peter Drake
Assistant Professor of Computer Science
Lewis & Clark College
http://www.lclark.edu/~drake/


_______________________________________________
computer-go mailing list
[email protected]
http://www.computer-go.org/mailman/listinfo/computer-go/

Reply via email to