Did you look at the games? Sometimes there is something obvious.
For instance does it pass too early or lose games on forfeit?
Although I can't see your code, I would suspect the following
problems:
1. Is the eye avoid routine 100% correct?
2. Are the moves actually uniformly random? You cannot just
shuffle the list of moves for instance (without doing other
things too.)
3. Make sure you are scoring the end of game correctly.
4. See if black is winning a lot more than white or visa versa.
For 3, you must consider komi correctly
and you must keep stats on the wins and losses, not on the
amount of territory for each side - that would weaken you
signficiantly.
Here is how my program scores:
if ( (bs + bt) - (ws - wt) > komi ) then black_wins else white_wins.
bs = black stones
bt = black territory
ws = white stones
wt = white territory
komi = integer komi (but it works with fractions too.)
- Don
On Mon, 2007-02-05 at 16:57 -0500, Chris Fant wrote:
> I must still have some bugs. Here's my current numbers:
>
> Stoned100k 1286
> Stoned10k 1009
> Stoned1k 755
>
>
> On 2/5/07, Christoph Birk <[EMAIL PROTECTED]> wrote:
> > On Sat, 3 Feb 2007, Don Dailey wrote:
> >
> > > GenericMC_300K 1455.0
> > > GenericMC_200K 1391.6
> > > GenericMC_10000 1142.9
> > > GenericMC_100K 1453.9
> >
> > I run theses once a week for a few hours to keep them on the CGOS list.
> >
> > myCtest1 10k 1075
> > myCtest5 50k 1385
> > myCtest25 250k 1445
> >
> > They do random playouts (from root) without any "tricks" until only
> > 1 point-eyes are left.
> >
> > Christoph
> > _______________________________________________
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> >
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