On Mon, Feb 12, 2007 at 11:20:43AM -0500, Weston Markham wrote: > I think that you are essentially correct. However, this is only going > to affect a small number of games where two different moves are > exactly tied for the best winning percentage, after many playouts. > Even if the underlying probabilities are exactly the same, you can't > really expect this to happen much.
I am not sure I agree. In the end of each game there comes a time when the winner is already certain, or very neaqrly so. Even a MC player will see this at some point. When that point comes, there is no direction in pure MC play, except to avoid the worst blunders. The winning program is happy to let a tail be cut off here, a small group die there, and a territory be invaded here, if none of this shakes its unfaltering faith in its victory. Conversely, the loosing program doesn't even try all these tricks, as it sees it looses anyway. Both of them play pure random. It doesn't affect the result, usually. It can be that both players have misjudged something, and having wasted the winning margin, that something may turn out to be valuable anyway. Alas, I don't have my own MC player coded (haven't even started), so I can not make the experiment myself. If someone here would like to try, I'd like to hear of it. -Heikki -- Heikki Levanto "In Murphy We Turst" heikki (at) lsd (dot) dk _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/