I think I know what the problem is, even though I'm not as confident as before. These are tournament games. There are large variations between playing levels of the same rank from different locations. I think the IGS or KGS data will be more convincing, because the rating there is more accurate. Data bellow 6k should not be used, because playing level improves too fast. By the way Japnese player Yoda is one of the persons has more win than loss against Lee. Daniel Liu -----Original Message----- From: [EMAIL PROTECTED] To: [email protected] Sent: Sun, 22 Apr 2007 4:08 PM Subject: Re: [computer-go] 19x19 Go, scalability with time vs handicap
Le dimanche 22 avril 2007 22:26, Sylvain Gelly a écrit : > Hello Daniel, > > Le dimanche 22 avril 2007 21:26, [EMAIL PROTECTED] a écrit : > > For human players a difference of 2 kyu means that the winning ratio of the > > stronger player is almost 100%. > > > Is it? Do you have some statistics? If so, that is interesting, because that > means that neither MoGo nor GnuGo exploit well (comparing to humans) the > handicap stones (see results of handicaps with settings which make them even > at H0). For kyu players 2 handicap does not mean very much. For dan players the difference becomes more significant. Nice stats on even game http://gemma.ujf.cas.cz/~cieply/GO/statev.html For pro i have been told that Lee Chang Ho is 2 points stronger than one of his favorite partner but has more than 70% victory, and he considers improving his game play by 2 points a workload for one life :) Alain _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/ ________________________________________________________________________ AOL now offers free email to everyone. Find out more about what's free from AOL at AOL.com.
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