Don Dailey wrote:
I have posted before about the evils of trying to extract
knowledge from human games. I don't think it is very effective
compared to generating that knowledge from computer games for
several reasons.
I would agree if we could have quality games played by computers.
In 19x19, of course. But because computer moves are so vulgar
when they are tesuji it is because a search has found a killer
move, not because the program has good style. The killer moves
only apply to that position exactly (or a local subgame whose
limits are not trivial to determine). There is not much to learn
from killer moves. What programs need to learn is style and from
programs you only learn bad habits.
Jacques.
_______________________________________________
computer-go mailing list
computer-go@computer-go.org
http://www.computer-go.org/mailman/listinfo/computer-go/