On 10/29/07, Christoph Birk <[EMAIL PROTECTED]> wrote:
>
> > I'm not sure if my engine will support 50k simulations without
> > running out of time in long games.  Is it possible to do 10k?
>
> no problem. I will start  'myCtest-10k-UCT'  later today.
>
> Christoph



How does this compare to myCtest-10k that previously ran on CGOS?
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