On 10/29/07, Christoph Birk <[EMAIL PROTECTED]> wrote: > > > I'm not sure if my engine will support 50k simulations without > > running out of time in long games. Is it possible to do 10k? > > no problem. I will start 'myCtest-10k-UCT' later today. > > Christoph
How does this compare to myCtest-10k that previously ran on CGOS?
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