Yes, StoneGrid only uses Benson's algorithm.

On Dec 13, 2007 4:30 PM, <[EMAIL PROTECTED]> wrote:

> That's a strong program, and interesting information. For clarity, I
> assume that you mean something like Benson's algorithm, while my intended
> meaning was "alive assuming perfect play." Both are relevant, we just need
> to keep them sorted out.
>
> - Dave Hillis
>
>
> -----Original Message-----
> From: John Fan <[EMAIL PROTECTED]>
> To: computer-go <computer-go@computer-go.org>
> Sent: Thu, 13 Dec 2007 3:42 pm
> Subject: Re: [computer-go] MC-UCT and tactical information
>
> My program StoneGrid calculates unconditional life and death at every
> move, in the UCT Tree and in the random playout. I think it helps on its
> strength a little bit, especially in the end game. In the begining of the
> game, seems to be completely useless. It is slow. But it makes the random
> playout slightly shorter. The random playout is about 80 moves per game. I
> do not have a comparison if the unconditional life and death is disabled,
> since it is not easy to do in the current data structure.
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